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01-19-11

Prince Ali Rescue

Posted by amber

Start: Begin by speaking with Hassan in the Al Kharid Warrior Castle.
Skills: None!
Quests: None!
What You Need: 7 Balls of Wool (or 3 Balls of Wool and a Rope), 2 onions, ashes, flour, water, red berries, a pink skirt, some soft clay, a bronze bar, 3 beers and about 50gp.

Scroll down to the end of the guide to find a ‘Fast Quest Walkthrough’.

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Getting Started

Talk to Hassan in the Warrior Castle, located in Al Kharid. Ask him if he needs any help, and it turns out that he actually does, and that Osman can fill you in on the details. Usually he can be found wandering around just outside the castle. When you speak to Osman, he tells you that Prince Ali is being held captive by Lady Keli, and that you need a plan to get him out.

Osman says that you need to tie Lady Keli up, and that you must disguise the prince as her by getting a skirt, a blonde wig and something to color his skin. His daughter Leela may be able to help you out, and she can be found near Draynor Village, standing next to the wheat fields.

Leela tells you more about a disguise, mentioning a woolen wig, a rope, and a witch that may be able to help with the coloring part. She says that you will also need a key, and that something must be done about the guard.

The Rope & Wig

Talk to Ned, a nice old man that can be found a short distance from Leela. Tell him that you need rope, and he says that he will sell you some for 15gp, or he will make you some for just 4 balls of wool. If you don’t want to pay, you can shear some sheep by using a pair of shears with a wooly Sheep.

As for the wig, Ned can make you one for 3 balls of wool. Just ask him what else he can make, and then tell him that you need a wig. So, it would be best to get 7 pieces of wool and then spin them on a spinning wheel so that Ned can make you both a Rope and Wig.

Wig & Skin Coloring

Back in Draynor Village, you can find a witch named Aggie. She knows about making dyes and skin coloring, so ask her if she can make you some Yellow Dye for the wig. For this, she needs 2 onions and 5gp. Onions can be found in a garden just east of Rimmington, or behind the Farmer’s house in Lumbridge, near the windmill. After having the dye made, use it with the wig to make it a Blonde Wig.

You can also ask Aggie to make some Skin Paste, which changes the color of skin. She needs some ashes, flour, water and red berries to make this. Red berries can be found east of the Stone Circle near Varrock.

Hint: A pink skirt can be bought from the Varrock Clothes Shop for 2gp, so to avoid an extra trip, buy one while you’re collecting red berries.

The Jail Key

First, make some Soft Clay by using some water with clay, which can be mined. You can also mine a tin and copper ore and smelt them into a bronze bar. Head over to the jail, located just east of the Draynor Market bank, and speak with Lady Keli.

You can choose any option except for the one about Katrine being better than her. Ask her about her plan, and then ask her if she can be sure that they won’t try to get the Prince out of jail. Ask her to see the key, and then ask her if you can see it. Your character will put some clay in their hand and make an imprint of the key.

Now bring the imprint and a bronze bar to Osman and he will make you a bronze key, but you need to get it from Leela. She tells you that there’s a guard inside the jail that will be a bit of trouble. After speaking with Joe, you learn that he likes to drink. Speak with Leela again, who says that 3 beers should be enough to get him drunk. You can buy beers from the Port Sarim pub, or take them off the tables in the Barbarian Village.

Rescuing the Prince

Go back to the jail, speak with Joe and ask him if he wants a drink. He’ll take a beer, and then you should give him the rest to finish him off. Now use your rope with Lady Keli to tie her up, and use the key with the cell door. Speak with Ali to disguise him, and then go back to Hassan in Al Kharid to get your reward.

Quest complete!

Rewards

700gp
The ability to pass through the Al Kharid Toll Gate for free
3 Quest Points

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Fast Quest Walkthrough

[^] Speak to Hassan
[^] Speak to Osman
[^] Speak to Leela
[^] Give Ned in 3 Balls of Wool to get a Wig
[^] Use Yellow Dye on a Wig
[^] To get Skin Paste, give Aggie Ashes, Flour, Water and Redberries.
[^] Buy Pink Skirt
[^] Speak with Lady Keli
[^] Ask Lady Keli to see the key; Soft Clay needed
[^] Give Key Imprint and Bronze Bar to Osman
[^] Speak with Leela
[^] Speak with Joe
[^] Speak with Leela
[^] Give Joe 3 Beers
[^] Use Rope with Lady Keli
[^] Use Bronze Key with the Cell Door
[^] Speak with Ali
[^] Speak with Hassan
[^] Quest Complete!

12-14-10

Runescape Ranging Guide

Posted by amber

Rangers can be quite powerful as they become stronger and more experienced at the art of Ranging, but you need to know several things before starting out.

Basic Equipment

The weapon of choice for many Rangers is the Bow, which uses arrows to hit your enemy. There are 2 kinds of bows: Shortbows and Longbows. Shortbows are known to fire arrows more quickly than Longbows, but they’re mainly used for close combat. You can also use a Crossbow and bolts, but generally they are less effective as you become a more experienced Ranger, since they only add 6 to Ranged Attack.

The basic Ranging equipment can be bought from Lowe’s Archery Store in Varrock, located just northeast of the General Store, and also from a new Arrow Merchant in Rimmington which is a great place to buy supplies due to the fact that most people disregard it, and the stocks are always high.

There’s also a Member’s shop in Catherby that sells more advanced equipment, the Grand Tree Shop that sells bows and arrows, and of course the Ranging Guild. The Fletching skill can be used to make bows and arrows.

Combat Info

Now that you have your Ranging equipment, equip the bow and arrows (or crossbow and bolts) by clicking on them in your Backpack. To attack an enemy, just click on the “Attack” option to begin firing arrows or bolts. The most effective way to attack an enemy would be to stand behind an obstacle such as a gate or table, since they will be unable to attack you. Although, some of your foes may have the ability to attack you with their own Ranging weapons.

You may also notice that some of your arrows “disappear” after hitting an enemy. This is simply due to the fact that some of your arrows will be damaged on impact or the enemy, and your character will not even try to salvage them.

When you equip a Bow, you have the choice of using 1 of several Fighting Styles; each of which give different amounts of experience, although each style gives about 1.3xp to Hitpoints:

Accurate - This style of Ranging is slightly slower, but more accurate than the ‘Rapid’ style will give 4xp to your Ranged level.
Rapid - This Ranging Style sacrifices accuracy, but fires about 1 second faster than the ‘Accurate’ style. It gives 4xp to your Ranged level.
Longrange - This style fires arrows at about the same speed as the ‘Accurate’ style, but it gives 2xp each to both Ranged and Defense.
Helpful Drinks

If you need a small boost to your Ranged level, have a drink of a Ranged Potion. it will increase your Ranged level by 15% for a short amount of time, and it can be made with your Herblore level if you’re a Member.

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Bows & Arrows

Bows

Bows are the most widely used Ranging weapons, using arrows as their ammo. There are various Bows that you can use, although Free-Players can use up to Maple Bows. The Ogre bow is obtained from the Big Chompy Bird Hunting Quest. Crystal Bows are only available after completing the Roving Elves Quest. Check below for more info about it.

Bow Chart
Picture Bow Ranged Attack Bonus Ranging Level
Training Shortbow 8 1
Shortbow 8 1
Longbow 8 1
Oak Shortbow 14 5
Oak Longbow 14 5
Willow Shortbow 20 20
Willow Longbow 20 20
Maple Shortbow 29 30
Maple Longbow 29 30
Ogre Bow 38 30
Composite Ogre Bow 38 30
Yew Shortbow 47 40
Yew Longbow 47 40
Magic Shortbow 69 50
Magic Longbow 69 50
Seercull 69 50
Crystal Bow 100-64
See Below Section 70
Agility: 50

Crystal Bow

After completing the Roving Elves Quest, Members have the opportunity to buy a Crystal Bow for 900,000gp. You must have at least level 70 Ranging to use the bow. Unlike other bows, the Crystal Bow uses no ammo, and instead fires a magical shot. When you first start using it, it will have 2,500 uses, and each time you fire it, the remaining shots will decrease (As well as the attack bonus). If you right-click on the bow, you’ll see a rating out of 10, depending on how many shots you have left.

Crystal Bow Attack Ratings
Phase Range Attack Bonus
10/10 100
9/10 96
8/10 92
7/10 88
6/10 84
5/10 80
4/10 76
3/10 72
2/10 68
1/10 64

After you have 0 shots left, you’ll need to have it recharged by Eluned the Roving Elf in Isafdar for a nominal fee, starting at 900,000gp for the first time. After that, the cost of having it charged will decrease.

Crystal Bow Recharge Cost
Recharge Cost
First 900,000gp
Second 720,000gp
Third 540,000gp
Fourth 360,000gp
Fifth and Onwards 180,000gp

Arrows

Arrows can be made from different metals, stronger metals being able to inflict more damage and be more difficultly damaged. Free-Players can use up to Adamantite Arrows. Members can also poison arrows by using a Weapon Poison Potion with them to poison up to 5. Better arrows will require you to use a certain bow or higher in order to Range with them.

Arrow Chart
Picture Arrow Required Bow
Training Arrows Training Shortbow
Bronze -
Bronze Brutal Composite Ogre
Iron -
Iron Brutal Composite Ogre
Steel Oak
Steel Brutal Composite Ogre
Black Brutal Composite Ogre
Mithril Willow
Mithril Brutal Composite Ogre
Adamantite Maple
Adamantite Brutal Composite Ogre
Rune Yew
Rune Brutal Composite Ogre
Ogre Ogre

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Crossbows & Bolts

Crossbows

There are quite a few different types of Crossbows in RuneScape, which are another type of Ranging weapon that fire Bolts rather than Arrows, and are slower than Bows. It’s for this reason that they are not as commonly used by Rangers.

Crossbow Chart
Picture Crossbow Ranged Attack Bonus Ranging Level Bolts
Regular 6 1 Bronze
Phoenix 6 1 Bronze
Bronze 11 1 Bronze
Blurite 17 16 Up to Blurite
Iron 23 26 Up to Iron
Dorgeshuun 42 28 Bone
Steel 28 31 Up to Steel
Mithril 32 36 Up to Mithril
Adamant 41 46 Up to Adamant
Rune 50 61 Up to Rune
Karil’s 84 70 Bolt Racks

Notes:

Blurite Crossbows are untradeable, and can only be smithed after completing the Knight’s Sword Quest.
Bolts

There are nearly as many types of Bolts as there are Crossbows. These are the main ammo for Crossbows, and can be made with your Fletching and Smithing skills. Regular bolts may be poisoned with Weapon Poison. Most of them can also be “modified” with special tips to pack more of a punch. these tips include:

Opal - Use a chisel on an Uncut Opal, Mined from the Shilo Village rocks.
Pearl - Use a chisel on a Pearl, Fished with a Big Net.
Barbed - Traded for tickets at the Ticket Merchant in the Ranging Guild.
Gem - Use a Chisel with a gem to cut it, and then use your chisel on it again to make bolt Tips.
Here is a chart of the different kinds of bolts you can make, as well as the Bolt Tips you can add to them:

Crossbow Bolt Chart
Picture Bolt Possible Tips
Bronze Barbed & Opal
Blurite Jade
Iron Pearl
Silver -
Bone -
Steel Red Topaz
Mithril Sapphire, Emerald & Mithril Grapple
Adamant Ruby & Diamond
Rune Dragonstone & Onyx
Bolt Rack -

Enchanted Bolts

Bolts with special tips (Gems, Pearl, or Opal) may be enchanted with your Magic skill to have all sorts of interesting (and helpful) effects on your enemies. Simply place any bolts you wish to have enchanted in your backpack, and then click on the level 4 “Enchant Bolt” spell in your spellbook, to see a menu of possible enchantments. then just select one to enchant your bolts.

Bolt Enchantments
Magic Level Bolt Runes Effect
4 Opal 1 Cosmic, 2 Air Chance of a lightning bolt hitting your enemy causing damage.
7 Sapphire 1 Cosmic, 1 Water, 1 Mind Chance of stealing your enemies Prayer Points.
14 Jade 1 Cosmic, 2 Earth Chance of throwing your opponent to the ground.
24 Pearl 1 Cosmic, 2 Water Chance of hitting your enemy with a wave of water (extra effective against fire-based equipment).
27 Emerald 1 Cosmic, 3 Air, 1 Nature Chance of poisoning your enemy.
29 Red Topaz 1 Cosmic, 2 Fire Chance of decreasing your enemies Magic level.
49 Ruby 1 Cosmic, 5 Fire, 1 Blood Chance of losing 10% of your hits to remove 20% of your enemy’s hits.
57 Diamond 1 Cosmic, 10 Earth, 2 Law Chance of decreasing your enemy’s Ranged Defense.
68 Dragonstone 1 Cosmic, 15 Earth, 1 Soul Chance of hitting your opponent with “DragonBreath” (Antifire Shield negates this).
87 Onyx 1 Cosmic, 20 Fire, 1 Death Chance of leeching your opponent’s hits.

Mithril Grapples

You’ve probably seen the “secret spy” movies in which a thief makes a cunning entrance with a grappling hook. Well, now you can use your own Mithril Grapple to scale walls and pass over certain Agility obstacles.

To accomplish this, simply Smith a Mithril Grapple and some mithril Bolts and attach them. Use a coil of Rope with the Grappling Hook, and with a Crossbow equipped, use the Grapple with the shortcut to scale it. Be sure to have a spare though, as these devices can sometimes break!

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Throwing Weapons

Darts & Throwing Knives

Throwing Darts and Knives are Members-Only Ranging weapons that pack a punch and can be quickly thrown at your enemy. You can make Darts once you complete the Tourist Trap Quest by Smithing a Dart Tip, and then adding Feathers to them. Throwing Knives can be Smithed as well.

Darts & Knives
Picture Metal Ranging Level
Bronze 1
Iron 1
Steel 5
Black 10
Mithril 20
Adamantite 30
Rune 40

Throwing Axes & Javelins

Throwing Axes and Javelins can be bought from the Ranging Guild, and they are also quite strong weapons. They are held with one hand, much like Darts and Knives to allow the use of a shield. The requirements for using them are the same as the ones for Darts & Knives.

Javelins & Throwing Axes
Picture Item Ranging Attack Bonus
Bronze Javelin 5
Iron Javelin 8
Steel Javelin 12
Mithril Javelin 17
Adamantite Javelin 24
Rune Javelin 38
Bronze Throwing Axe 4
Iron Throwing Axe 5
Steel Throwing Axe 8
Mithril Throwing Axe 12
Adamantite Throwing Axe 17
Rune Throwing Axe 26

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Dwarven Multi-Cannon

This extremely powerful Ranging Cannon can be bought for a nominal fee of 750,000gp, after you complete the Dwarf Cannon Quest. The cannon can hold up to 30 Cannonballs, Smithed from a Steel Bar (1 Bar makes 4 Cannonballs), and it is made up of a base, stand, furnace, and barrel. To use it, you must set up all four pieces on the floor, and load it with Cannonballs. After that, it will continue to rotate, hitting any nearby enemies.

Although the Dwarven Multicannon is a very cool weapon, there are a few things to note. First, you can’t use it against extremely tough enemies such as the Kalphite Queen, King Black Dragon, Abyssal Demon or any of the Metal Dragons, as they will destroy it. Second, using it for extended periods of time will cause your cannon to degrade (you’ll see a message alerting you of this). If this happens, simply pick it up and set it back down again.

However, if the cannon degrades completely, it will disappear and leave only Cannonballs behind. When that happens, you must head back to Nulodion and get a replacement cannon.

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Ranging Armors

There are 2 main kinds of Ranging armor in RuneScape, which increase both your Defense and Ranged Attack. These armors are Crafted from either regular Leather or Dragon Leather, which gives protection against Magical attacks as well.

Leather

This is the most basic type of Ranging Armor, but it offers some protection against attacks. Some pieces of leather armor can be Studded with Steel Studs.

Leather Armor
Leather Armor Ranged Attack Bonus Ranged Defense Bonus
Cowl 1 3
Coif 2 4
Leather Body 2 9
Studded Leather Body 8 25
Hard Leather Body 8 15
Chaps 4 0
Studded Leather Chaps 6 16
Vambraces 4 0

Snakeskin Armor

This armor is slightly stronger than regular leather or studded armor, and it requires at least level 30 Ranging and Defense to wear. Check out the Tai Bwo Wannai Cleanup Mini-Game guide for info about making it.

Snakeskin Armor
Picture Snakeskin Armor Ranged Attack Bonus Ranged Defense Bonus
Bandana 4 2
Body 12 35
Chaps 6 10
Vambraces 6 0
Boots 3 0

Dragon Leather

Dragon Leather can only be made from Dragonhide, which is dropped by the different kinds of Dragons roaming around RuneScape. There is Green, Blue, Red and Black Dragon Leather, each of which requires at least 40 Defense and a specific Ranging level:

Green Leather - level 40 Ranged
Blue Leather - level 50 Ranged - Members-Only
Red Leather - level 60 Ranged - Members-Only
Black Leather - level 70 Ranged - Members-Only
Dragon Leather Armor
Picture Leather Armor Ranged Attack Bonus Ranged Defense Bonus
Green Body 15 40
Green Chaps 8 22
Green Vambraces 8 0
Blue Body 15 45
Blue Chaps 11 25
Blue Vambraces 9 0
Red Body 20 50
Red Chaps 14 28
Red Vambraces 10 0
Black Body 30 55
Black Chaps 17 31
Black Vambraces 11 0

Dagannoth Armor

Dagannoth Armor can only be acquired from materials gathered by killing Dagannoths on Waterbirth Island, and it cannot be bought in any shop. There are different types of Dagannoth Armor: Ranged, Magic and Melee. We’re after the Ranged Armor in this case.

Dagannoths will drop hides, which you can take back to Sigli the Hunter in Rellekka to have made into armor. You will need 6 Dagannoth hides, 1 Circular Hide, 1 Flattened Hide, 1 Stretched Hide, and 22,500gp to make a full set. to complete the set, you need to get the gloves and boots by killing Dagannoths.

The helm, body and chaps all require 40 Ranged and Defense, while the boots and gloves have no requirements.

Dagannoth Ranged Armor
Picture Spined Armor Ranged Attack Bonus Ranged Defense Bonus
Helm 6 6
Body 15 20
Chaps 8 8
Gloves 0 0
Boots 0 0

Other Equipment

Aside from Leather and Dragonhide Ranging armor, there are also special kinds of equipment that you can get.

Robin Hood Hat & Ranger Boots are only obtained through Treasure Trails, although they can also be traded.
Karil the Tainted’s set, including the armor and crossbow are obtained from the Barrows. It requires 70 Ranging and Defense to use.

Other Ranging Equipment
Picture Item Ranged Attack Bonus Ranged Defense Bonus Obtained From
Ranger Boots 8 0 Treasure Trails
Robin Hood Hat 8 4 Treasure Trails
Ranger Helm 6 6 Rellekka Helm Shop
Karil’s Coif 3 10 Barrows
Karil’s Leather Top 30 57 Barrows
Karil’s Leather Bottom 17 33 Barrows
Archer Ring 4 4 Dagannoth King Loot
Obsidian Ring 69 0 TzHarr Equipment Shop

12-14-10

Runescape Strength Guide

Posted by amber

What Does Strength Do?

Strength is a very valuable skill used in Melee combat. The higher your Strength, the higher you will hit during combat. It’s for this reason that most PKers have a very high Strength compared to their other stats. There are also some pieces of equipment that require you to have a certain amount of Strength to wield.

Training Strength

By clicking on the Attack Styles icon (the one with the crossing swords), you’ll be able to choose between the different kinds of attacks you can use with your currently equipped weapon. To train your Strength, you’ll want to choose the “Aggressive” style from the menu.

Each time you inflict one damage point on your opponent, you’ll earn 4 Strength experience. You can also use the “Controlled” method of some weapons to train all of your melee skills (attack, defense and strength) and earn 1.3 experience to each.

In the picture below, the box is accessible by clicking the Equipment icon (right of the inventory icon), which allows you to equip and unequip items. The “Show Equipment Stats” will pop-up the box you see is in the picture. It will contain what you’re wearing, an enlarged picture of yourself, and your stats. Strength bonus is located under “Other bonuses”. The higher that number is, the more damage you will deal in combat.

Boosting Your Strength

There are a number of ways to temporarily boost your Strength.

Potions - There are a few potions in RuneScape that will give you a generous strength boost
Drinks - Several alcoholic beverages will increase your strength level for a short time.
Prayers - 3 Prayers exist that will allow you to inflict extra damage in battle.
Special Attacks - Some special attacks will increase your strength greatly when used.
All of these methods will be described later on in this guide.

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Bronze to Dragon Weapons

Bronze

Bronze Dagger: +3
Bronze Axe: +5
Bronze Mace: +5
Bronze Claws: +5
Bronze Sword: +5
Bronze Longsword: +7
Bronze Scimitar: +6
Bronze Spear: +6
Bronze Warhammer: +8
Bronze Battle Axe: +9
Bronze Two-Handed Sword: +10
Bronze Halberd: +8
Bronze Pickaxe: +5

Iron

Iron Dagger: +4
Iron Axe: +7
Iron Mace: +7
Iron Claws: +7
Iron Sword: +7
Iron Longsword: +10
Iron Scimitar: +9
Iron Spear: +10
Iron Warhammer: +9
Iron Battle Axe: +13
Iron Two-Handed Sword: +14
Iron Halberd: +12
Iron Pickaxe: +7

Steel

Steel Dagger: +7
Steel Axe: +9
Steel Mace: +11
Steel Claws: +12
Steel Sword: +12
Steel Longsword: +16
Steel Scimitar: +14
Steel Spear: +12
Steel Warhammer: +16
Steel Battle Axe: +20
Steel Two-Handed Sword: +22
Steel Halberd: +20
Steel Pickaxe: +9

Black

Black Dagger: +7
Black Axe: +12
Black Claws: +14
Black Sword: +12
Black Longsword: +16
Black Scimitar: +14
Black Spear: +16
Black Warhammer: +19
Black Battle Axe: +24
Black Two-Handed Sword: +26
Black Halberd: +20

White (Members Only)

To use any white weapons, you must have completed the Wanted! quest.

White Dagger: +7
White Claws: +14
White Sword: +12
White Longsword: +16
White Scimitar: +14
White Warhammer: +19
White Battle Axe: +24
White Two-Handed Sword: +26
White Halberd: +20

Mithril

Mithril Dagger: +10
Mithril Axe: +13
Mithril Mace: +16
Mithril Claws: +17
Mithril Sword: +17
Mithril Longsword: +22
Mithril Scimitar: +20
Mithril Spear: +18
Mithril Warhammer: +20
Mithril Battle Axe: +29
Mithril Two-Handed Sword: +31
Mithril Halberd: +29
Mithril Pickaxe: +13

Adamantite

Adamantite Dagger: +14
Adamantite Axe: +19
Adamantite Mace: +23
Adamantite Claws: +24
Adamantite Sword: +24
Adamantite Long Sword: +31
Adamantite Scimitar: +31
Adamantite Spear: +28
Adamantite Warhammer: +31
Adamantite Battle Axe: +41
Adamantite Two-Handed Sword: +44
Adamantite Halberd: +42
Adamantite Pickaxe: +19

Rune

Rune Dagger: +24
Rune Axe: +29
Rune Mace: +36
Rune Claws: +39
Rune Sword: +49
Rune Longsword: +49
Rune Scimitar: +44
Rune Spear: +42
Rune Warhammer: +48
Rune Battle Axe: +64
Rune Two-Handed Sword: +70
Rune Halberd: +68
Rune Pickaxe: +29

Dragon (Members Only)

Dragon Dagger: +40
Dragon Axe: +42
Dragon Mace: +55
Dragon Longsword: +71
Dragon Scimitar: +66
Dragon Spear: +60
Dragon Battle Axe: +85
Dragon Two-Handed Sword: +93
Dragon Halberd: +89

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Staffs

Elemental

Staff: +3
Battlestaff: +32
Magic Staff: +7
Staff Of Air: +3
Staff Of Earth: +5
Staff Of Fire: +6
Staff Of Water: +3

Battle Staffs

Air Battlestaff: +35
Earth Battlestaff: +35
Fire Battlestaff: +35
Water Battlestaff: +35
Lava Battlestaff: +35
Mud Battlestaff: +35

Mystic Staffs

Mystic Air Staff: +50
Mystic Earth Staff: +50
Mystic Fire Staff: +50
Mystic Water Staff: +50
Mystic Lava Staff: +50
Mystic Mud Staff: +50

Other Staffs

Iban’s Staff: +50
Ancient Staff: +50
Dramen Staff: +10
Guthix Staff: +2
Zamorak Staff: +2
Saradomin Staff: +2
Slayer Staff: +35
TzHarr Staff (Toktz-mej-tal): +55

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Jewelry, Capes & Armor

Amulets

Amulet Of Strength: +10
Amulet Of Fury: +8
Amulet Of Glory: +6
Amulet Of Power: +6

Rings

Berserker Ring: +4

Capes

Fire Cape: +4

Gloves

Note: Klank’s gauntlets are obtained in the Underground Pass Quest, and cooking, chaos, and goldsmith gauntlets are obtainable by having your steel gauntlets enchanted by one of the Family Crest brothers after you complete the Family Crest Quest. Armored gloves are available for purchase in The Culinaromancers’ Chest. Depending on how many sub-quests you have completed in the Recipe For Disaster quest, only some gloves may be available for purchase.

Gauntlets (Klank’s gauntlets, Family Crest Gauntlets): +2
Bronze Gloves: +2
Iron Gloves: +3
Steel Gloves: +4
Black Gloves: +5
Mithril Gloves: +6
Adamant Gloves: +7
Rune Gloves: +8
Dragon Gloves: +9
Barrows Gloves: +12

Boots

Adamant Boots: +1

Climbing Boots: +2

Rune Boots: +2

Shields

Obsidian Shield (Toktz-Ket-Xil): +5

Helmets

Berserker Helmet: +3

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Quest Weapons

Silverlight: +12
Darklight: +13
Wolfbane Dagger: +10
Bone Spear: +13
Bone Club: +15
Excalibur: +25
Gadderhammer: +35
Blurite Sword: +10
Magic Secateurs: +1
Note: Your fighting ability with Magic Secateurs depends on your Farming skill rather than your Strength skill.
Rat Pole: +3
Silver Sickle (b): +1
Rod Of Ivandis: +3

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Other Weapons

Whips

Abyssal Whip: +82

Mauls

Granite Maul: +79 (requires 50 strength)

Blades

Fremennik Blade: +28

Barrows

Dharok’s Greataxe: +105 (requires 70 strength)
Guthan’s Warspear: +75
Torag’s Hammers: +72 (requires 70 strength)
Verac’s Flail: +72
Ahrim’s Staff: +68

TzHaar

TokTz-Xil-Ak: +49
TokTz-Ket-Em: +56
TokTz-Ket-Om: +85
TokTz-Xil-Ek: +39

Mjolnirs

Zamorak Mjolinir: +14
Saradomin Mjolinir: +14
Guthix Mjolinir: +14

Castle Wars

Red Decorative Sword: +16
White Decorative Sword: +22
Gold Decorative Sword: +31

Culinaromancer’s Chest

All of the below items are bought from the Culinaromancer’s Chest, which is located in the Lumbridge Castle Basement. Depending on how many sub-quests you have completed in the Recipe For Disaster quest, only some items may be available for purchase.

Wooden Spoon: +7
Egg Whisk: +4
Spork: +12
Spatula: +22
Frying Pan: +20
Skewer: +31
Rolling Pin: +36
Kitchen Knife: +24
Meat Tenderizer: +48
Cleaver: +44

——————————————————————————–

Quests

These quests all give experience to Strength when you complete them.

In Search of the Myreque - 600 strength xp
In Aid of the Myreque - 2,000 strength xp
Tai Bwo Wannai Trio - 2,500 strength xp
The Fremennik Trials - 2,812 strength xp
Heroes Quest - 3,075 strength xp
Troll Romance - 4,000 strength xp
Scorpion Catcher - 6,625 strength xp
Roving Elves - 10,000 strength xp
Waterfall Quest - 13,750 strength xp
*Dragon Slayer - 18,650 strength xp
Monkey Madness - 20,000 or 35,000 strength xp
Haunted Mine - 22,000 strength xp

——————————————————————————–

Temporary Bonuses

Prayers

Burst Of Strength - increases your strength by 5%.
Superhuman Strength - Increases your strength by 10%.
Ultimate Strength - Increases your strength by 15%.

Special Attacks

Dragon Battle Axe Special Attack - Raises your strength by 15 levels. But other combat stats, including range, attack, defense, and magic are lowered.

Beverages

Beer - Increases your Strength level by 4, but reduces Attack by 8. Heals 4.
Keg Of Beer - Greatly decreases Attack, but increases Strength by 7.

Potions

Zamorak Potion: +2 - 11 Strength Level Boost
Strength Potion - 3 - 12 Level Strength Boost
Super Strength Potion: 5 - 19 Level Strength Boost

I’ve been testing some different summoner builds and plan to do a hybrid build later, which might be a horrible idea. This is for starters and also guys who plan on trying to make a more suitable PvP build.

IMPORTANT: Please be unique and choose your specific build and do know that one build will always beat another and circulates that way. Many have rumored that summoners are pathetically weak at higher levels. This is not a guide to create a hardcore summoner, but just to give you a better idea. I am going to focus on twin sword build because that’s what I am currently using and I suggest you guys all leave feedback and try to find better builds for our class.

Leveling experiences:

Party On!:

I recently partied for awhile until my 50s than began to solo because it was actually faster and more effective for the class. If you join a party, you are more safe from PK parties and save a ton of money. You may gain slower experience depending on which mob you train at. Keeping it to myself: Str Summoners are one of the fastest killers on mobs. Why? We have quick attack with high knockback rate which allows us to get attacked easily. Soloing will be faster exp because you have your summon to help tank/kill mobs with you. This can be very boring and kills the enjoyment of the game! At level 80+, we become one of the top AoE characters due to our cosmo skills and quick attacks + splash damage summons. Libio or Beast?: There’s a big discussion about this because each summons has its own abilities which benefits you eitherway. I don’t want to discuss this as much as it is pretty obvious that it all comes down to “how you like to play”. A staff build may want to stick with Libio so they can use melee monsters to tank the hits while they stay back and vice-versa. However, Libio is a str based summons and keeping it with the twin sword build will be more effective with crits and damage. Don’t take me on my word as your stat points might not even affect your monsters and it’s all about your libio and beast masteries. If it was based on your character stats, why darn summon should be doing a ton more damage than it was 30 levels back. Put your suggestion and experience and choose what you like best suits you. istribution: Okay here’s the basic build Offensive build: 4str and 1 heal per level + spr requirement (usually 5 addition for the next weapon, add it last minute) Defensive build: 3str and 2 heal per level + spr requirement (usually 5 addition for the next weapon, add it last minute)

Those are common builds and neither is mine. It is official that dex does not benefit a summoner as much as it does with health and str. The offensive build is a great start off as you will need to maximize the most damage to knockback the monsters. This will leave you more invincible to attacks while soloing. For offensive build, you slightly have a bit more health and defense but will this benefit you in any way? I honestly don’t think so because summoners have the lowest damage and defense. Your main goal in PvP is to knock them back as much as possible and kill quickly. However, at higher levels our attacks and skills does not do enough damage mess up bagis or knights 2moons dil.

How exactly are we suppose to PvP with those hp hungry characters? I can’t get in depth on this section yet and I would like everyone to elaborate on it a bit. I will continue testing and testing and see what helps us more effectively. I will revise this later to update on which skills benefit our build the most and what we commonly use.
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I’ve been testing some different summoner builds and plan to do a hybrid build later, which might be a horrible idea. This is for starters and also guys who plan on trying to make a more suitable PvP build.

IMPORTANT: Please be unique and choose your specific build and do know that one build will always beat another and circulates that way. Many have rumored that summoners are pathetically weak at higher levels. This is not a guide to create a hardcore summoner, but just to give you a better idea. I am going to focus on twin sword build because that’s what I am currently using and I suggest you guys all leave feedback and try to find better builds for our class.Leveling experiences:

Party On!:

I recently partied for awhile until my 50s than began to solo because it was actually faster and more effective for the class. If you join a party, you are more safe from PK parties and save a ton of . You may gain slower experience depending on which mob you train at.

Keeping it to myself:
Str Summoners are one of the fastest killers on mobs. Why? We have quick attack with high knockback rate which allows us to get attacked easily. Soloing will be faster exp because you have your summon to help tank/kill mobs with you. This can be very boring and kills the enjoyment of the game! At level 80+, we become one of the top AoE characters due to our cosmo skills and quick attacks + splash damage summons.

Libio or Beast?:
There’s a big discussion about this because each summons has its own abilities which benefits you eitherway. I don’t want to discuss this as much as it is pretty obvious that it all comes down to “how you like to play”. A staff build may want to stick with Libio so they can use melee monsters to tank the hits while they stay back and vice-versa. However, Libio is a str based summons and keeping it with the twin sword build will be more effective with crits and damage. Don’t take me on my word as your stat points might not even affect your monsters and it’s all about your libio and beast masteries. If it was based on your character stats, why darn summon should be doing a ton more damage than it was 30 levels back. Put your suggestion and experience and choose what you like best suits you.

Stats distribution:
Okay here’s the basic build
Offensive build: 4str and 1 heal per level + spr requirement (usually 5 addition for the next weapon, add it last minute)
Defensive build: 3str and 2 heal per level + spr requirement (usually 5 addition for the next weapon, add it last minute)

Those are common builds and neither is mine. It is official that dex does not benefit a summoner as much as it does with health and str. The offensive build is a great start off as you will need to maximize the most damage to knockback the monsters. This will leave you more invincible to attacks while soloing. For offensive build, you slightly have a bit more health and defense but will this benefit you in any way? I honestly don’t think so because summoners have the lowest damage and defense. Your main goal in PvP is to knock them back as much as possible and kill quickly. However, at higher levels our attacks and skills does not do enough damage mess up bagis or knights.

How exactly are we suppose to PvP with those hp hungry characters? I can’t get in depth on this section yet and I would like everyone to elaborate on it a bit. I will continue testing and testing and see what helps us more effectively. I will revise this later to update on which skills benefit our build the most and what we commonly use.
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04-22-09

Newbie guide (All Class)

Posted by runescape

2moons is not that complicated to play… Well, first thing;
Quests:
I know that it is bothering to do quests because it’s really long and boring and it mostly gives useless items. Well, I suggest on doing quests at the early stage like up to level 15 because they lead to new hunting grounds and dungeons…

EXP:
You gain experience killing mobs… The stronger that they are, the more they give, but there’s a few rules for experience gaining…
If you are lower than the monster level for more than 5 levels, you only gain like 25% of the EXP, I think….
Also monsters that are too weak for you don’t give you almost nothing…
At first, it’s really hard to catch stuff that are sronger than you… like red colored name tags…

Earning money:
Pretty complicated to make 2moons dil… Fastest way at low levels is to kill the “Fire horse” looking things in the map… They are located in almost every map in 2moons… They drop some 2moons items… Sell them in stores…There is another way to ear 2moons dil, if you are a lazy guy,you can buy money on this website,haha

Finding Friends??
Well, you don’t neccessarily need friends but to add them to the list just click on the character… Look the top of your screen there’s a triangle… Press and click Friend… If they accept, you can chat with them in messages pressing F.

PvPs, and PKs
The most exciting thing is probably PvP or Pk.
PvP is player fighting another player. Click on the character you want to fight and press PvP… If they accept, you can fight them, you earn pvp points, no use for the game but it is kindda cool getting them through victories…
Ok, PKs… The most places that people PK you will be in heinharp through levels 20-30…. If you are attacked and the character that attacked you turns purple, it means he/she is trying to Pk you. If you attack them back, your name also turns Purple… Don’t attack them back unless they are REALLY weak because if he/she kills you and you don’t attack, they gain IP points which is sort of like a criminal record in the game. But if you DO attack and your name turns purple and you die, even though he/she kills you, they don’t gain IP points…
Now, you should probably be wondering “wth are IP points?”
Well, IP points…. If you gain them, ANY character in the game gets a chance to kill you… It is BAD.. If you gain more than 300 of them, you go to prison… I wouldn’t recommend on Pking…

These are the leveling places;
Level 1-7 stay inside the castle… It will be pretty easy because you can actually level up by like 7 in like 10 minutes… No exaggeration.

Level 8-15 Go to North Ares/Denebe, they are located north side to the castle… Press M and you see it in the map.

Level 16-24 Denebe… Look in the map in North Ares or Morte.

Level 25-34 Go to Heinharp… It’s the Snow Place north to Denebe… Get a party first… In case you don’t know what I am talking about… Just level up to 25 and you’ll understand…

34-45 Go to Nunvice… It is EXTREMELY high exp. It is located in requires beach… You get there by going to denebe and look the map…

45-55 Go to Norak/Castor 2nd floor… It is the most boring stage of the game… I almost quit there. You will have to walk a lot till level 50, when you get to 50 you can transport there.

55-60 Go to Crespo.. Awesome EXP and fun contrary to the boring caves you faced for a couple of levels earlier.

Well, from 60+ you WILL understand almost every feature in the game…

Whew, it took me quite a time to finish this… If anybody wants to tell me or ask me something, please post it up… I’ll make sure to check it frequently…
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04-22-09

2moons: PK Guide

Posted by runescape

if there is something I love in this game is the PK system: not only it is possible to kill other players but also you get punished by it, meaning that not everyone can PK, only those who can level up despite the punishment.

Next I give some details on about Pking and also on its consequences (and how to mitigate them):

a)Set your return point to Parka Temple if you are level 60 or less (I am level 59 so I can talk about what happens next) so if you get pked and you are red, at least you’ll be able to kill some monster and lower your IP without being attacked by a swarm of PK killers (hyprocrites!!!)

b)In order to PK you need to select the target and with the ctrl key pressed use the skill button.

c)If you are a suMMOner use first your pet attack to keep the victim busy (ctrl+shift+q).

d)Use first your strongest attack, use the surprise effect.

e)If the guy is busy fighting other monster (specially a mob) it even better, he’ll get confused and may not realize you are attacking him and not the mob.

f) If he in a mob make sure you manage to select him otherwise he may use the mob to protect him from your skills.

g)If you get IP higher than 500 and you die you go to prison. You must wait there (logging off will not help!) until your IP lowers to 500. A possibility is to pay bail but it expensive (1kdil per IP).

h)Two ways of lowering your IP, the first is time (I believe it 3 IP every 5 minutes (CORRECTION, 3 IP every one minute)) or killing white or red monster (Im not sure but I believe sometimes it does not work, bug?). I’ve heard people talking about losing PVPs but I tested 5 times and it didnt work.

i)If you are red you can use teleporters , buy from NPCs but you can still use parca temple comissioned quests (thus item a))

UPDATE!

j)If someone kills you (pkill) while you are red you lose 15 IP points.

k)If someone kills your pet (pkill) while you are red you lose 9 IP points.
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Major 2Moons update featuring all new maps, monsters, pets, quests, and items

Los Angeles (March 31, 2008). Acclaim Games announces the highly anticipated release of the “Bad Moons Rising” game update with tons of new content for 2Moons, a free to play extreme action Massively Multiplayer Online Role-Playing Game (MMORPG) for PC.

Bad Moons Rising is the first major update of 2Moons for 2008. Players will be captivated by all the latest content and new game features included in this major update, which includes brand new areas, dungeons, quests, monsters, skills and equipment.

“Acclaim is growing rapidly and our coordination of new content into our games has been massively improved, our goal is to deliver major updates like this every 90-120 days and the next two major updates are already on the way. It’s going to be a very exciting year for 2Moons players,” says David Perry, the game’s Director.

Two new maps called Space of Pilgrimage and Aquirai Ruins will feature all new and exciting content, with hordes of new monsters and bosses to defeat. New dungeons such as the Nest of Cherubim will also challenge players and test their skills. New quests have also been added for players to complete for various items and rewards.

The Bad Moons Rising update introduces a new pet system, providing players with new companions that will accompany them on adventures and help collect items. You can choose from 3 pets currently available (Ariel, Woody, and Wiki) with more to be added in future item updates. Mounts have also been upgraded for greater speed, so players can travel much faster when riding these mythical creatures across the 2Moons environment.

Players can also check out some of the all new skills, weapons, and armor sets that are specific to their character class to enhance their characters for the bloodiest of battles.

Some new game modifications have been made specifically for beginning players. Low level quests have been renewed and new monsters have been added for beginners. Also, players from level 1 to 60 can receive special items to help boost their character’s stats.

The latest game update will also feature increased security and spam control to help ensure a more safe and enjoyable gaming experience for all 2Moons players.

It’s a new day in 2Moons, but the Bad Moons are Rising…

2Moons is a free to play MMORPG targeted to hardcore gamers who want to experience an epic story, intense fighting action, and extreme violence. Players can register, download the game, and play for free by visiting www.2moonsgame.com .

About Acclaim Games
Based in Beverly Hills California, Acclaim Games is a revolutionary new company with a familiar name. In 2005 the cofounder of Activision, Howard Marks, purchased the company confident that the Acclaim name would surpass its former glory as one of America’s marquee brands. Today, Acclaim Games offers only the finest multiplayer online games for free with a focus on community, playability and most importantly fun. To learn more please visit www.acclaim.com.

About David Perry
David Perry is the CEO of GAMECONSULTANTS.COM and prior to that was the founder of Shiny Entertainment, Inc. For more information, please visit: www.dperry.com. David Perry’s latest Matrix Movie related game projects are estimated to have grossed over 300 million, and he has had numerous #1 hits and awards over his career with titles such as Teenage Mutant Ninja Turtles, Disney’s Aladdin, Earthworm Jim, and many more.
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MENLO PARK, Calif. Xfire, the fastest growing online gaming community in the world, today announced two new contests taking place as a result of its partnerships with Free 2Moons dil Play game publishers: ijji.com and Acclaim. Xfire’s Play 2Moons dil Win contests and Clans Competitions for popular shooter GunZ by ijji.com - live now through May 16 and David Perry’s Acclaim-published MMO 2Moons dil to go live May 16-30, allow players to win prizes based on the amount of hours they log on. These two collaborations are part of an ongoing effort by Xfire to create unique partnership opportunities with the biggest Free 2Moons gold Play games.

“About 90% of our users are choosing Free 2Moons gold Play games as their preferred online gaming experience, and therefore it’s a perfect fit for Xfire to partner with publishers of these highly-popular games,” said Adam Boyden, General Manager, Xfire, Inc. “Xfire will continue to look for opportunities to work with the Free 2Moons gold Play gaming community to further enhance the Xfire user experience.”

The GunZ and 2Moons items Play 2Moons items Win contests are free and easy for users to enter, as the only stipulation is gameplay. Once users log a certain amount of hours in each game, they are automatically eligible to win a prize. The more hours users play, the bigger the prizes. The prizes for these specific Play 2Moons items Win contests include in-game items and points as well as other “in real life” goods such as T-shirts and iPods.

In addition, Xfire will utilize their newly launched Clan and Guild system to host a GunZ and 2Moons gold Clans Competition. Xfire is encouraging users to recruit as many friends as possible to join their clan and log hours on GunZ and 2Moons dil. Xfire will track the total hours spent playing the chosen game and compile all user stats into one aggregation. The clan with the most hours logged will win an exclusive prize. Xfire’s easy-to-use Clan and Guild system is available now at www.xfire.com/clans.

“We’re glad to have Xfire as a partner and the opportunity for GunZ to be exposed to Xfire’s huge community of gamers,” said Whon Namkoong, CEO of NHN USA. “Xfire provides the premier venue to develop a strong community and an enhanced gaming experience for GunZ users.”

“Acclaim is pleased to partner with Xfire to present this exciting new contest for our 2Moons players,” said Howard Marks, Acclaim CEO. “Using Xfire, fans can easily keep track of all their gamer friends and encourage them to play 2Moons together to win all kinds of prizes.”

ijji’s GunZ is a third person alternative shooter that combines strong, action-based combat with role-playing elements. Equipped with a variety of guns and swords, players battle between themselves in a stylish, acrobatic flair, or work cooperatively to finish quests. 2Moons dil by Acclaim is an MMO that branches out from some of the conventional RPG mores. One of the most prominent features of 2Moons items is the abolishment of individual races; players simply choose what class they would like to play. Combat, skills, weapons and armor are then tailored to the individual player’s class. While gameplay is largely cooperative, players may still engage in “PVP” or player-vs-player.

For more information about Xfire and to participate in upcoming Play 2Moons gold Win contests and Clans Competitions, log on to http://www.xfire.com

Karon’s Transport Ship and Cherubim’s Lair are different from any other dungeons or hunting grounds in Dekaron. They are specially designed for teams and only expeditioners are allowed to enter these two maps. An expeditionary team will be formed by 12 to 18 players and the team can be divided into three groups. Compared to the other instance quests in Dekaron, Dead Expeditionary Force puts more emphasis on team spirit. It is more challenging and requires high on teammembers’ level, equipment, control skills and coordination.

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Sometime during the night on Friday Feb. 8th, one of Acclaims web servers was hit with a hack. This hack cause some of our webpages to add an addition line to the HTML 2moons dil as it was served to you the players. The forums of all the games were not effected. Only the main Web Sites and Launcher pages would have been effected.

This line of code linked to a web site that used a javascript 2moons gold to determined if you were using Internet Explorer 5 or greater and then attempted to use 2moons dil a RealPlayer Active X to download and run code on your machine. So only IE 5+ users that also have older versions RealPlayer were at risk. Becuase it was a downloading trojan we do not know what it may have downloaded if it was undetected. We strongly encourage all of you to update 2moons gold your virus programs and run a complete scan to ensure that you were not effected. The most recent updates for the following Anti-Virus programs are known 2moons dil to stop this attack:

AntiVir
Authentium
AVG
BitDefender
F-Secure
Ikarus
Kaspersky
Microsoft
NOD32v2
Panda
Rising
Sophos
Webwasher-Gateway
McAfee (some versions)

Again we strongly encourage you to update your software and run a full scan of your pc just to be safe.

In the summer of 2007, GameHi promised that Dekaron (Korean version of 2Moons gold) will release two massive updates before the end of 2007. They made good on their promise by launching Dead Front and Road to Sacred Land (non-official translation).

Recently, GameHi released the third expansion Dead Expeditionary Force (non-official translation) for Dekaron. There are two important 2moons dil stage-mode instance quests contained in the new expansion, respectively called Karon’s Transport Ship and Cherubim’s Lair (non-official translation).

Karon’s Transport Ship and Cherubim’s Lair are different from 2moons gold any other dungeons or hunting grounds in Dekaron. They are specially designed for teams and only expeditioners are allowed to enter these two maps. An expeditionary team will be formed by 12 to 18 players and the team can be divided into three groups. Compared to the other 2moons dil instance quests in Dekaron, Dead Expeditionary Force puts more emphasis on team spirit. It is more challenging and requires high on teammembers’ level, equipment, control skills and coordination.

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