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12-22-10

Runescape Woodcutting Guide

Posted by amber

Cutting trees is a simple task, but some trees fall easier than others. Any hatchet will work, but remember that the better the axe, the easier it will be to get wood. Now just click on the tree to chop it down.

If you chop a regular tree you will get 1 stack of logs, while others will give several stacks. If you keep missing the tree and can’t chop it down, just keep trying and eventually you will cut it down. The higher your level, the easier it will be to get logs.

Hatchets

As mentioned before, better hatchets will cut trees quicker than others. There are currently 8 different kinds of hatchets, each requiring a certain woodcutting level to use.

Woodcutting Axes
Picture Hatchet Woodcutting Level
Bronze 1
Iron 1
Steel 6
Black 6
Mithril 21
Adamant 31
Rune 41
Dragon 61

Machetes

Machetes are mainly used to chop through the Jungle Brush on Karamja Island. There are no requirements to use these, but the types of brush you can cut will require you to have a specific Woodcutting level (those are included below).

To get these, you can either buy them from Gabooty in Tai Bwo Wannai with Trading Sticks, or you can have them made by Safta Doc if you bring him the materials.

Machetes
Picture Machete Required Materials
Regular None
Opal · 300 Trading Sticks
· 3 Opals cut/uncut
· 1 Gout Tuber Plant
Jade · 600 Trading Sticks
· 3 Jades cut/uncut
· 1 Gout Tuber Plant
Red Topaz · 1200 Trading Sticks
· 3 Red Topaz cut/uncut
· 1 Gout Tuber Plant

Bird Nests

Sometimes while chopping a tree, a Bird’s Nest will fall out. Pick it up and search it - you may find something valuable inside! Bird Nests can also be crushed by Members with a Pestle and Mortar and mixed to make a Saradomin’s Brew.

A Rabbit-Foot Necklace can be crafted, and it significantly increases your chances of getting a bird’s nest while woodcutting.

Broken Axes

From time to time, your Axe’s head may fly off, but it’s very easy to fix. Simply pick the axe’s Head up off the ground (pick it up quickly so that it doesn’t disappear), and use it with the Handle to re-attach it.

Other times, it won’t be as easy. An Ent may grab your axe and break it, so that you can no longer use it to chop trees. Just bring it to Bob’s Axe Store in Lumbridge to have him fix it for a price.

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Trees

While exploring the land, you will most likely come across different kinds of trees; many of which are more difficult to chop and require more skill than a Regular Tree. Some can be found while traveling along the road, while others can only be found in out-of-the-way places.

Trees
Picture Tree Woodcutting Level Woodcutting Experience Locations & Special Uses
Regular or Evergreen 1 25 Regular: Throughout RuneScape
Dead: Throughout RuneScape
Jungle: Ape Atoll
Elf: Isafdar Forest
Dead 1 25 Found in High-Level Wilderness. Gives Charcoal when cut.
Achey 1 25 Only found in the Feldip Hills in the Big Chompy Bird Hunting Quest.
Scrapey 1 25 Only found during Trouble Brewing. It’s worth noting that unlike other level 1 trees, the Scrapey Tree has multiple logs.
Kharidian Cactus 1 10 Found in the Kharidian Desert, and cut with a Knife.
Light Jungle 10 32 Tai Bwo Wannai
Oak 15 37.5 Throughout RuneScape
Medium Jungle 20 55 Tai Bwo Wannai
Willow 30 67.5 South of the Legend’s Guild, Draynor Village, Rimmington, Lumbridge, around Seer’s Village.
Teak 35 85 Tai Bwo Wannai, Mos Le’ Harmless (through the Cave of Horrors), Ape Atoll, South-west of Castle Wars, Kharazi Jungle, Uzer.
Dense Jungle 35 80 Tai Bwo Wannai
Dramen 36 - Entrana Dungeon; used to make Dramen Staffs in the Lost City Quest.
Swaying 40 1 Only found in Rellekka; used to make Lyres.
Maple 45 100 Seers’ Village, Miscellania, around Rellekka. Currently there aren’t any found in freeplay.
Hollow 45 82.5 Swamp east of Canifis to make Splitbark Armor.
Mahogany 50 125 Tai Bwo Wannai, Mos Le’ Harmless (Through Cave of Horrors), Ape Atoll, Uzer.
Arctic Pine 54 40 Neitiznot island (during the Fremennik Isles quest); Logs used to make Fremennik shields
Dream 55 37 Found only in Dreamland during the Lunar Diplomacy Quest.
Yew 60 175 South of Camelot, south of Falador, Edgeville, Seers’ Village, behind Varrock Castle.
Magic 75 250 Tree Gnome Stronghold, south of Seers’ Village, near the Ranging Guild, in the Mage Training Arena, southwest of Lletya.

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Canoes

Canoes are yet another way to get from place to place in RuneScape, and they allow you to travel up and down the River Lum. There are several Canoes you can make, and the better ones can go further than others.

First, head to the Canoe Station of your choice:

Edgeville
Barbarian Village
Near the Champions’ Guild
Lumbridge
Chop up a Canoe Tree with a Hatchet, and then select the “Shape Canoe” option. Next, select the type of canoe you’d like to make to see your character carve it out. Push it into the nearby water, select a destination, and you’re on your way! For more information about making them, see the Canoe Guide.

Canoes
Canoe Woodcutting Level Woodcutting Experience
Log 12 30
Dugout 27 60
Stable Dugout 42 90
Waka 57 150

12-22-10

Runescape Smithing Guide

Posted by amber

There are two main parts to smithing in RuneScape: making the metal bars, and smithing them into useful items. Before you can start smithing your weapons and armor, you should first either mine the ores you need, or buy them from other players. Buying the ores or bars from other players may be faster than mining them, but it can be quite expensive.

In order to make a metal bar, you need to have the correct amount of ores, and many of the metals require another type of ore to make a bar. For a complete list, you can refer to the Smelting Chart. Each item you make will need a different number of bars to smith it, and that info can be found in the Smithing Chart for the specific metal.

Dwarven Stouts

These helpful drinks can be bought in the Rising Sun bar in Falador for 3gp per drink. They will raise your Smithing and Mining levels by 1 point for a limited amount of time, allowing you to smith objects a level higher than your actual level.

Mature Stouts & Beer

As a reward from the Forgettable Tale (of a Drunken Dwarf) Quest you will get 2 Mature Dwarven Stouts which will increase your Mining and Smithing levels by 2, not just the ordinary 1 level. When Brewing Beer there is a chance that it will become Mature and give extra bonuses. To make it more likely that it becomes Mature you can add “The Stuff” which is something you can buy as a reward from Trouble Brewing.

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Smelting Ores

Now that you’ve got all of your ores together, you should smelt them into bars so that you can make weapons and armor out of them. Just bring the ores to a Furnace, and choose the ‘Smelt’ option. You’ll be able to choose which kind of bar to make, as well as the number of bars to smelt. By right-clicking the bar, you can make 1, 5, 10 or ‘x’ bars. You can also use an ore with the furnace to smelt 1 bar at a time.

Smelting with Magic

Another way to smelt all of your metal bars is to cast the ‘Superheat Item’ spell on the ores. This of course requires 4 Fire Runes and 1 Nature Rune, but it can be much faster than walking to a furnace to smelt your bars of metal. If you smelt Iron ore with Magic, all ores will be smelted.

Smelting Chart
Picture Metal Bar Smithing Level Smithing Experience Ore # of 2nd Item
Bronze 1 6 Copper 1 Tin
Lunar 1 - Lunar -
Blurite 8 8 Bluerite -
Iron 15 12.5 Iron 50%
Silver 20 13.7 Silver -
Elemental 20 7.5 Elemental 4 Coal
Steel 30 17.5 Iron 2 Coal
Gold 40 22.5 (56.2) Gold -
Mithril 50 30 Mithril 4 Coal
Adamantite 70 37.5 Adamantite 6 Coal
Rune 85 50 Rune 8 Coal

Smelting Notes

The 50% for smelting Iron ore means that you will only get about half of the ores that you try to smelt. The other ores are wasted and just disappear into the furnace if they aren’t good enough.
By wearing a Ring of Forging, you’ll have a 100% chance to smelt Iron into bars, and each ring has 140 uses.
Smithing Gauntlets - Members have a chance to have their Steel Gauntlets enchanted into GoldSmith Gauntlets. When you smelt a Gold Bar while wearing these, you’ll earn 56.2xp per bar.
Elemental Bars require you to have completed the Elemental Workshop Quest.
Blurite Bars require you to have finished the Knight’s Sword Quest.
Furnaces

You’ll find a number of Furnaces throughout RuneScape:

Free-Play furnaces can be found in Al Kharid, Lumbridge, Falador, and in the Wilderness north of Edgeville.
Member’s furnaces can be found in Ardougne, Shilo Village, Entrana, Port Phasmatys, Rellekka and Tyras’ Camp.

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Smithing Items

With your metal bars in hand, it’s time to make some armor, right? Not quite. You first need a Hammer to work the metal with, and you can buy one from any local General Store. Now you can begin smithing items by finding an Anvil and using a metal bar with it. This will bring up a graphical menu with all of the different weapons, armor, and other items you can make. When the menu comes up, pay attention to the colors of the names and number of bars:

White Name - You’re a high enough level to smith the item.
Blacked-Out Name - You need a higher smithing level to smith the item.
# of Bars in Green - You have enough bars to make the item.
# of Bars in Red - You need more bars in order to smith the item.

Now you can choose the item you wish to smith, and if you have enough bars and a high enough level, you will smith it. You can right click on an object in the smithing item and select to make multiple items at once. This is much faster than just making one item at a time.

Anvils

There are many Anvils that can be found throughout RuneScape. Freeplayers can find Anvils in Varrock, the Dwarven Mines, Doric’s Anvil building, and south of Port Sarim. Members can find them in Yanille, West Ardougne, Port Khazard, Seer’s Village, north of Tai Bwo Wannai and Port Phasmatys.

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Item-Specific Info

Some items can only be smithed after completing a quest, and others may need to be smithed in a specific way. Here is some useful info to help you out.

Bronze Wire

Currently Bronze Wire is used only in the Creature of Fenkenstrain and Shilo Village Quests.

Bronze-Rune Nails

These are smithed 15 at a time, and are used in certain quests including Dragon Slayer, Horror From the Deep, In Search of the Myreque and Zogre Flesh Eaters. They are also used in the Construction skill for building furniture.

Dart Tips

Smithed 10 at a time, although you must first complete the Tourist Trap Quest before having the ability to make them. You can add feathers to make them into a throwing weapon.

Claws

These can be smithed after completing the Death Plateau Quest.

Cannonballs

After smelting a bar of Steel, use the Bar with a Furnace while carrying a Cannonball Mould with you. They are made in sets of 4, using a single Steel bar each time. You can only make these after completing the Dwarf Cannon Quest.

12-14-10

Runescape Ranging Guide

Posted by amber

Rangers can be quite powerful as they become stronger and more experienced at the art of Ranging, but you need to know several things before starting out.

Basic Equipment

The weapon of choice for many Rangers is the Bow, which uses arrows to hit your enemy. There are 2 kinds of bows: Shortbows and Longbows. Shortbows are known to fire arrows more quickly than Longbows, but they’re mainly used for close combat. You can also use a Crossbow and bolts, but generally they are less effective as you become a more experienced Ranger, since they only add 6 to Ranged Attack.

The basic Ranging equipment can be bought from Lowe’s Archery Store in Varrock, located just northeast of the General Store, and also from a new Arrow Merchant in Rimmington which is a great place to buy supplies due to the fact that most people disregard it, and the stocks are always high.

There’s also a Member’s shop in Catherby that sells more advanced equipment, the Grand Tree Shop that sells bows and arrows, and of course the Ranging Guild. The Fletching skill can be used to make bows and arrows.

Combat Info

Now that you have your Ranging equipment, equip the bow and arrows (or crossbow and bolts) by clicking on them in your Backpack. To attack an enemy, just click on the “Attack” option to begin firing arrows or bolts. The most effective way to attack an enemy would be to stand behind an obstacle such as a gate or table, since they will be unable to attack you. Although, some of your foes may have the ability to attack you with their own Ranging weapons.

You may also notice that some of your arrows “disappear” after hitting an enemy. This is simply due to the fact that some of your arrows will be damaged on impact or the enemy, and your character will not even try to salvage them.

When you equip a Bow, you have the choice of using 1 of several Fighting Styles; each of which give different amounts of experience, although each style gives about 1.3xp to Hitpoints:

Accurate - This style of Ranging is slightly slower, but more accurate than the ‘Rapid’ style will give 4xp to your Ranged level.
Rapid - This Ranging Style sacrifices accuracy, but fires about 1 second faster than the ‘Accurate’ style. It gives 4xp to your Ranged level.
Longrange - This style fires arrows at about the same speed as the ‘Accurate’ style, but it gives 2xp each to both Ranged and Defense.
Helpful Drinks

If you need a small boost to your Ranged level, have a drink of a Ranged Potion. it will increase your Ranged level by 15% for a short amount of time, and it can be made with your Herblore level if you’re a Member.

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Bows & Arrows

Bows

Bows are the most widely used Ranging weapons, using arrows as their ammo. There are various Bows that you can use, although Free-Players can use up to Maple Bows. The Ogre bow is obtained from the Big Chompy Bird Hunting Quest. Crystal Bows are only available after completing the Roving Elves Quest. Check below for more info about it.

Bow Chart
Picture Bow Ranged Attack Bonus Ranging Level
Training Shortbow 8 1
Shortbow 8 1
Longbow 8 1
Oak Shortbow 14 5
Oak Longbow 14 5
Willow Shortbow 20 20
Willow Longbow 20 20
Maple Shortbow 29 30
Maple Longbow 29 30
Ogre Bow 38 30
Composite Ogre Bow 38 30
Yew Shortbow 47 40
Yew Longbow 47 40
Magic Shortbow 69 50
Magic Longbow 69 50
Seercull 69 50
Crystal Bow 100-64
See Below Section 70
Agility: 50

Crystal Bow

After completing the Roving Elves Quest, Members have the opportunity to buy a Crystal Bow for 900,000gp. You must have at least level 70 Ranging to use the bow. Unlike other bows, the Crystal Bow uses no ammo, and instead fires a magical shot. When you first start using it, it will have 2,500 uses, and each time you fire it, the remaining shots will decrease (As well as the attack bonus). If you right-click on the bow, you’ll see a rating out of 10, depending on how many shots you have left.

Crystal Bow Attack Ratings
Phase Range Attack Bonus
10/10 100
9/10 96
8/10 92
7/10 88
6/10 84
5/10 80
4/10 76
3/10 72
2/10 68
1/10 64

After you have 0 shots left, you’ll need to have it recharged by Eluned the Roving Elf in Isafdar for a nominal fee, starting at 900,000gp for the first time. After that, the cost of having it charged will decrease.

Crystal Bow Recharge Cost
Recharge Cost
First 900,000gp
Second 720,000gp
Third 540,000gp
Fourth 360,000gp
Fifth and Onwards 180,000gp

Arrows

Arrows can be made from different metals, stronger metals being able to inflict more damage and be more difficultly damaged. Free-Players can use up to Adamantite Arrows. Members can also poison arrows by using a Weapon Poison Potion with them to poison up to 5. Better arrows will require you to use a certain bow or higher in order to Range with them.

Arrow Chart
Picture Arrow Required Bow
Training Arrows Training Shortbow
Bronze -
Bronze Brutal Composite Ogre
Iron -
Iron Brutal Composite Ogre
Steel Oak
Steel Brutal Composite Ogre
Black Brutal Composite Ogre
Mithril Willow
Mithril Brutal Composite Ogre
Adamantite Maple
Adamantite Brutal Composite Ogre
Rune Yew
Rune Brutal Composite Ogre
Ogre Ogre

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Crossbows & Bolts

Crossbows

There are quite a few different types of Crossbows in RuneScape, which are another type of Ranging weapon that fire Bolts rather than Arrows, and are slower than Bows. It’s for this reason that they are not as commonly used by Rangers.

Crossbow Chart
Picture Crossbow Ranged Attack Bonus Ranging Level Bolts
Regular 6 1 Bronze
Phoenix 6 1 Bronze
Bronze 11 1 Bronze
Blurite 17 16 Up to Blurite
Iron 23 26 Up to Iron
Dorgeshuun 42 28 Bone
Steel 28 31 Up to Steel
Mithril 32 36 Up to Mithril
Adamant 41 46 Up to Adamant
Rune 50 61 Up to Rune
Karil’s 84 70 Bolt Racks

Notes:

Blurite Crossbows are untradeable, and can only be smithed after completing the Knight’s Sword Quest.
Bolts

There are nearly as many types of Bolts as there are Crossbows. These are the main ammo for Crossbows, and can be made with your Fletching and Smithing skills. Regular bolts may be poisoned with Weapon Poison. Most of them can also be “modified” with special tips to pack more of a punch. these tips include:

Opal - Use a chisel on an Uncut Opal, Mined from the Shilo Village rocks.
Pearl - Use a chisel on a Pearl, Fished with a Big Net.
Barbed - Traded for tickets at the Ticket Merchant in the Ranging Guild.
Gem - Use a Chisel with a gem to cut it, and then use your chisel on it again to make bolt Tips.
Here is a chart of the different kinds of bolts you can make, as well as the Bolt Tips you can add to them:

Crossbow Bolt Chart
Picture Bolt Possible Tips
Bronze Barbed & Opal
Blurite Jade
Iron Pearl
Silver -
Bone -
Steel Red Topaz
Mithril Sapphire, Emerald & Mithril Grapple
Adamant Ruby & Diamond
Rune Dragonstone & Onyx
Bolt Rack -

Enchanted Bolts

Bolts with special tips (Gems, Pearl, or Opal) may be enchanted with your Magic skill to have all sorts of interesting (and helpful) effects on your enemies. Simply place any bolts you wish to have enchanted in your backpack, and then click on the level 4 “Enchant Bolt” spell in your spellbook, to see a menu of possible enchantments. then just select one to enchant your bolts.

Bolt Enchantments
Magic Level Bolt Runes Effect
4 Opal 1 Cosmic, 2 Air Chance of a lightning bolt hitting your enemy causing damage.
7 Sapphire 1 Cosmic, 1 Water, 1 Mind Chance of stealing your enemies Prayer Points.
14 Jade 1 Cosmic, 2 Earth Chance of throwing your opponent to the ground.
24 Pearl 1 Cosmic, 2 Water Chance of hitting your enemy with a wave of water (extra effective against fire-based equipment).
27 Emerald 1 Cosmic, 3 Air, 1 Nature Chance of poisoning your enemy.
29 Red Topaz 1 Cosmic, 2 Fire Chance of decreasing your enemies Magic level.
49 Ruby 1 Cosmic, 5 Fire, 1 Blood Chance of losing 10% of your hits to remove 20% of your enemy’s hits.
57 Diamond 1 Cosmic, 10 Earth, 2 Law Chance of decreasing your enemy’s Ranged Defense.
68 Dragonstone 1 Cosmic, 15 Earth, 1 Soul Chance of hitting your opponent with “DragonBreath” (Antifire Shield negates this).
87 Onyx 1 Cosmic, 20 Fire, 1 Death Chance of leeching your opponent’s hits.

Mithril Grapples

You’ve probably seen the “secret spy” movies in which a thief makes a cunning entrance with a grappling hook. Well, now you can use your own Mithril Grapple to scale walls and pass over certain Agility obstacles.

To accomplish this, simply Smith a Mithril Grapple and some mithril Bolts and attach them. Use a coil of Rope with the Grappling Hook, and with a Crossbow equipped, use the Grapple with the shortcut to scale it. Be sure to have a spare though, as these devices can sometimes break!

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Throwing Weapons

Darts & Throwing Knives

Throwing Darts and Knives are Members-Only Ranging weapons that pack a punch and can be quickly thrown at your enemy. You can make Darts once you complete the Tourist Trap Quest by Smithing a Dart Tip, and then adding Feathers to them. Throwing Knives can be Smithed as well.

Darts & Knives
Picture Metal Ranging Level
Bronze 1
Iron 1
Steel 5
Black 10
Mithril 20
Adamantite 30
Rune 40

Throwing Axes & Javelins

Throwing Axes and Javelins can be bought from the Ranging Guild, and they are also quite strong weapons. They are held with one hand, much like Darts and Knives to allow the use of a shield. The requirements for using them are the same as the ones for Darts & Knives.

Javelins & Throwing Axes
Picture Item Ranging Attack Bonus
Bronze Javelin 5
Iron Javelin 8
Steel Javelin 12
Mithril Javelin 17
Adamantite Javelin 24
Rune Javelin 38
Bronze Throwing Axe 4
Iron Throwing Axe 5
Steel Throwing Axe 8
Mithril Throwing Axe 12
Adamantite Throwing Axe 17
Rune Throwing Axe 26

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Dwarven Multi-Cannon

This extremely powerful Ranging Cannon can be bought for a nominal fee of 750,000gp, after you complete the Dwarf Cannon Quest. The cannon can hold up to 30 Cannonballs, Smithed from a Steel Bar (1 Bar makes 4 Cannonballs), and it is made up of a base, stand, furnace, and barrel. To use it, you must set up all four pieces on the floor, and load it with Cannonballs. After that, it will continue to rotate, hitting any nearby enemies.

Although the Dwarven Multicannon is a very cool weapon, there are a few things to note. First, you can’t use it against extremely tough enemies such as the Kalphite Queen, King Black Dragon, Abyssal Demon or any of the Metal Dragons, as they will destroy it. Second, using it for extended periods of time will cause your cannon to degrade (you’ll see a message alerting you of this). If this happens, simply pick it up and set it back down again.

However, if the cannon degrades completely, it will disappear and leave only Cannonballs behind. When that happens, you must head back to Nulodion and get a replacement cannon.

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Ranging Armors

There are 2 main kinds of Ranging armor in RuneScape, which increase both your Defense and Ranged Attack. These armors are Crafted from either regular Leather or Dragon Leather, which gives protection against Magical attacks as well.

Leather

This is the most basic type of Ranging Armor, but it offers some protection against attacks. Some pieces of leather armor can be Studded with Steel Studs.

Leather Armor
Leather Armor Ranged Attack Bonus Ranged Defense Bonus
Cowl 1 3
Coif 2 4
Leather Body 2 9
Studded Leather Body 8 25
Hard Leather Body 8 15
Chaps 4 0
Studded Leather Chaps 6 16
Vambraces 4 0

Snakeskin Armor

This armor is slightly stronger than regular leather or studded armor, and it requires at least level 30 Ranging and Defense to wear. Check out the Tai Bwo Wannai Cleanup Mini-Game guide for info about making it.

Snakeskin Armor
Picture Snakeskin Armor Ranged Attack Bonus Ranged Defense Bonus
Bandana 4 2
Body 12 35
Chaps 6 10
Vambraces 6 0
Boots 3 0

Dragon Leather

Dragon Leather can only be made from Dragonhide, which is dropped by the different kinds of Dragons roaming around RuneScape. There is Green, Blue, Red and Black Dragon Leather, each of which requires at least 40 Defense and a specific Ranging level:

Green Leather - level 40 Ranged
Blue Leather - level 50 Ranged - Members-Only
Red Leather - level 60 Ranged - Members-Only
Black Leather - level 70 Ranged - Members-Only
Dragon Leather Armor
Picture Leather Armor Ranged Attack Bonus Ranged Defense Bonus
Green Body 15 40
Green Chaps 8 22
Green Vambraces 8 0
Blue Body 15 45
Blue Chaps 11 25
Blue Vambraces 9 0
Red Body 20 50
Red Chaps 14 28
Red Vambraces 10 0
Black Body 30 55
Black Chaps 17 31
Black Vambraces 11 0

Dagannoth Armor

Dagannoth Armor can only be acquired from materials gathered by killing Dagannoths on Waterbirth Island, and it cannot be bought in any shop. There are different types of Dagannoth Armor: Ranged, Magic and Melee. We’re after the Ranged Armor in this case.

Dagannoths will drop hides, which you can take back to Sigli the Hunter in Rellekka to have made into armor. You will need 6 Dagannoth hides, 1 Circular Hide, 1 Flattened Hide, 1 Stretched Hide, and 22,500gp to make a full set. to complete the set, you need to get the gloves and boots by killing Dagannoths.

The helm, body and chaps all require 40 Ranged and Defense, while the boots and gloves have no requirements.

Dagannoth Ranged Armor
Picture Spined Armor Ranged Attack Bonus Ranged Defense Bonus
Helm 6 6
Body 15 20
Chaps 8 8
Gloves 0 0
Boots 0 0

Other Equipment

Aside from Leather and Dragonhide Ranging armor, there are also special kinds of equipment that you can get.

Robin Hood Hat & Ranger Boots are only obtained through Treasure Trails, although they can also be traded.
Karil the Tainted’s set, including the armor and crossbow are obtained from the Barrows. It requires 70 Ranging and Defense to use.

Other Ranging Equipment
Picture Item Ranged Attack Bonus Ranged Defense Bonus Obtained From
Ranger Boots 8 0 Treasure Trails
Robin Hood Hat 8 4 Treasure Trails
Ranger Helm 6 6 Rellekka Helm Shop
Karil’s Coif 3 10 Barrows
Karil’s Leather Top 30 57 Barrows
Karil’s Leather Bottom 17 33 Barrows
Archer Ring 4 4 Dagannoth King Loot
Obsidian Ring 69 0 TzHarr Equipment Shop

12-14-10

Runescape Runecrafting Guide

Posted by amber

Runecrafting is an interesting and fun skill to practice in RuneScape, as there are many different kinds of Runes to make, and several parts to making them using this skill. Often times, you will not be standing in the same spot for a long time, so the skill moves along quickly and you can get a great deal of Runes crafted in a short time. Before you can start crafting your own Runes, you need to mine some Rune Essence from the Essence Mine. Of course, not just anyone can find this mine, and only several characters in RuneScape can teleport you to it: Aubury - Located in the Varrock Magic Shop. Wizard Sedridor - Located in the Basement of the Wizard Tower. Wizard Distentor - Found in the Yanille Magic Guild. Wizard Cromperty - Located just northeast of the Ardougne Market. Brimstail Gnome - Found in a cave in the southwest corner of the Tree Gnome Stronghold. Once you’re in the mine, just mine some Essence from any Rune Essence rock. You will either get Pure Essence or Normal Essence. These different Essence will be explained later on. After using the nearby portal you will be teleported to the character you spoke before. You will also need a Talisman, depending on the type of Rune you wish to make. You need to use the correct Talisman with the ruins around RuneScape to be teleported to an Altar to craft your Runes. Check the Talisman and Altar Charts below for more info. Runecrafting Pouches After completing the Zamorak Mage’s Runecrafting task, Members will have the ability to obtain Pouches for carrying Rune Essence. There are 4 different sized pouches, each able to hold a certain amount of Rune Essence, but you can only carry 1 of each pouch at a time. The different sized pouches are sometimes found from the loot of the Abyssal Creatures in the Abyss, including Abyssal Leeches (L 41), Guardians (L 59)and Walkers (L 81). Pouches Picture Pouch Runecrafting Level # of Holdable Essence Small 1 3 Medium 25 6 Large 50 9 Giant 75 12 Kinds of Rune Essence As said before, there are two types of Rune Essence in RuneScape: Regular Essence, and Pure Essence. Regular Rune Essence can be used to Runecraft all of the FreePlay Runes, including Air, Water, Earth, Fire, Mind and Body. Member Runes such as Nature or Law Runes can’t be crafted using this kind of essence. You will always mine Regular Essence if you are a FreePlayer, or if you’re a member with less than level 30 Mining. Pure Rune Essence is used to craft all types of Runes, and can only be mined by Members who have level 30 Mining or better. ——————————————————————————– Talismans Once you have some Rune Essence, you’re going to need a Talisman so that you can enter the Altar of the Rune you wish to make. Many of them are dropped by enemies around RuneScape, and after you have the one you need, bring it to the ruins of that specific Rune (If you have an Air Talisman, bring it to the ruins of the Air Altar) and use it with the “Mysterious Ruins” to be teleported to the actual Altar. Talisman Chart Picture Talisman Where to Obtain Air Reward from Rune Mysteries Quest; Goblins Mind Imps & Wizards Water Wizards & Dark Wizards Earth Men, Farmers,Al Kharid Warriors Fire Dark Wizards, Skeletons (lvl. 18), Guards Body Guards & Giants Cosmic Ice Giants, Lesser Demons, Otherworldly Beings, Mysterious Old Man Chaos Giants, Chaos Dwarves, Ice Warriors, Lesser Demons Nature Moss Giants, Lesser Demons, Paladins, Green & Red Dragons, Kalphite Workers, Cyclopes Law Reward from Troll Stronghold Quest Death Reward from Mourning’s End Part 2 Quest Elemental Abyssal Leeches, Guardians and Walkers from the Abyss. ——————————————————————————– Tiaras A Runecrafting Tiara is mostly the same as a Talisman, except for the fact that you can wear it on your head rather than carry it in your backpack. This way, you can save 1 extra space per trip for Rune Essence, which is very helpful for high level Runes. Check out the Crafting guide for info about making Tiaras. Once you’ve crafted a regular Tiara, it’s time to enchant it. Bring the Tiara to the Runecrafting Altar of your choice, along with the same kind of Talisman. Use the Tiara on the Altar to bind the Talisman and Tiara together to make an enchanted Tiara. This will cause you to lose your Talisman, but it’s very useful in making higher level Runes since you don’t need to use it with the altar to access it (thus saving a space in your inventory). Tiaras Picture Tiara Enchanting Experience Air 25 Mind 27.5 Water 30 Earth 32.5 Fire 35 Body 37.5 Cosmic 40 Chaos 42.5 Nature 45 Law 47.5 Death 50 ——————————————————————————– Runecrafting Altars Now that you have both your Rune Essence and a Talisman for the kind of Rune you want to make, you need to find the Altar to which the Talisman belongs to. You can choose the “Locate Altar” option for the Talisman itself and be pointed in the correct direction, or follow the directions and look at the maps in the below chart. Anyhow, just use your Talisman with the “Mysterious Ruins” to be brought to the Altar. To make the Runes, just select the “Rune-Craft Altar” option from the Altar itself to craft all of the Essence in your backpack into Runes. Tip: You can mouse-over any of the “mini-maps” below to see an enlarged picture of the altar’s location! Runecrafting Altars Altar Location Mini-Map Air South of Falador. Closest Bank: Falador East Mind North of Falador, and east of the Goblin Village. It’s right on the boarder of the Wilderness! Closest Bank: Edgeville (through the Wilderness) Water Located in Lumbridge Swamp, and southeast of Draynor Village. The shack to Zanaris is to the east as well. Closest Bank: Draynor Market or Zanaris (Dramen staff needed) Earth Northeast of Varrock, and just south of the Lumberyard. Closest Bank: Varrock East Fire Just north of the entrance to the Duel Arena, and northeast of Al Kharid. Closest Bank: Al Kharid Body Southwest of Edgeville, and west of Barbarian Village. Closest Bank: Edgeville Cosmic Located in the Lost City of Zanaris. Follow the twisty path to the south of the wheat field. Closest Bank: Zanaris Requirements: Must have completed the Lost City Quest. Chaos Northwest of Edgeville, and in level 9 Wilderness. Once inside, you’ll need to complete a 4-level maze (mouse over the map to see). Closest Bank: Edgeville Astral Found on Moonclan Island, and south of Lunar Isle city. Closest Bank: Lunar Isle Requirements: Must have completed Lunar Diplomacy. No talisman or tiara needed. Nature North of Shilo Village (right near the wall) on Karamja Island. Closest Bank: Shilo Village (must have completed the Shilo Village Quest) Law In the northwest corner of Entrana Island. Closest Bank: Draynor Village For Help: Fast Free Laws service. Death Inside of the Temple of Light. Closest Bank: East Ardougne North Requirements: Must have completed Mourning’s End Part 2. ——————————————————————————– Crafting Runes When you first start Runecrafting, you will only be able to make 1 of each rune per Essence. Upon reaching a certain Runecrafting level, you’ll have the ability to make multiple Runes from a single Essence, since you’ll have more control and skill over crafting them. You will always receive the same amount of experience from crafting each kind of Rune, regardless of the number you make. Runecrafting Requirements Rune Runecraft Level Runecraft Experience 2x 3x 4x 5x 6x 7x 8x 9x 10x Air 1 5 11 22 33 44 55 66 77 88 99 Mind 2 5.5 14 28 42 56 70 84 98 - - Water 5 6 19 38 57 76 95 - - - - Earth 9 6.5 26 52 78 - - - - - - Fire 14 7 35 70 - - - - - - - Body 20 7.5 46 92 - - - - - - - Cosmic 27 8 59 - - - - - - - - Chaos 35 8.5 74 - - - - - - - - Astral 40 8.7 82 - - - - - - - - Nature 44 9 91 - - - - - - - - Law 54 9.5 - - - - - - - - - Death 65 10 - - - - - - - - - ——————————————————————————– Combination Runes Combination Runes are a newer addition to Runecrafting for Members, and they are very useful to Wilderness Player-Killing. The basic idea is that you can combine 2 Elemental Runes together to make a single Rune. This newly-formed Rune counts as 2 different elements, such as both Water and Air. Only Elemental Runes such as Air, Water, Earth and Fire can be combined. You can create the following Runes: Mist - Air & Water Dust - Air & Earth Mud - Water & Earth Smoke - Air & Fire Steam - Water & Fire Lava - Earth & Fire Combining Runes In order to combine Runes, you’ll need a few things including 1 of each Talisman, 1 type of Rune, and Rune Essence. So, if you wanted to make Mist Runes, bring an Air and a Water Talisman, either Air or Water Runes (whichever you wish to use), and Rune Essence. Depending on which Runes you choose to bring along, go to the other Temple (if you’re making Mist Runes and bringing Air Runes, go to the Water Temple). Enter the temple using the correct Talisman as usual, and then use the other Talisman on the Altar to combine the Runes. Warning: The Talisman that is the same as the Runes you carry will be used up when combining them! Plan on losing 1 Talisman each time you combine Runes, so it would be wise to bring Runes who’s Talismans you have more of. Necklace of Binding The Necklace of Binding will give you a 100% success rate while combining Runes while worn. It can be obtained by enchanting an Emerald Necklace using the Enchant Level 2 Jewelry spell. Combination Runes Picture Rune Runecrafting Level Runecrafting Experience Mist 6 7.5 Dust 10 8 Mud 13 8.5 Smoke 15 9 Steam 19 9.5 Lava 23 10

12-14-10

Runescape Strength Guide

Posted by amber

What Does Strength Do?

Strength is a very valuable skill used in Melee combat. The higher your Strength, the higher you will hit during combat. It’s for this reason that most PKers have a very high Strength compared to their other stats. There are also some pieces of equipment that require you to have a certain amount of Strength to wield.

Training Strength

By clicking on the Attack Styles icon (the one with the crossing swords), you’ll be able to choose between the different kinds of attacks you can use with your currently equipped weapon. To train your Strength, you’ll want to choose the “Aggressive” style from the menu.

Each time you inflict one damage point on your opponent, you’ll earn 4 Strength experience. You can also use the “Controlled” method of some weapons to train all of your melee skills (attack, defense and strength) and earn 1.3 experience to each.

In the picture below, the box is accessible by clicking the Equipment icon (right of the inventory icon), which allows you to equip and unequip items. The “Show Equipment Stats” will pop-up the box you see is in the picture. It will contain what you’re wearing, an enlarged picture of yourself, and your stats. Strength bonus is located under “Other bonuses”. The higher that number is, the more damage you will deal in combat.

Boosting Your Strength

There are a number of ways to temporarily boost your Strength.

Potions - There are a few potions in RuneScape that will give you a generous strength boost
Drinks - Several alcoholic beverages will increase your strength level for a short time.
Prayers - 3 Prayers exist that will allow you to inflict extra damage in battle.
Special Attacks - Some special attacks will increase your strength greatly when used.
All of these methods will be described later on in this guide.

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Bronze to Dragon Weapons

Bronze

Bronze Dagger: +3
Bronze Axe: +5
Bronze Mace: +5
Bronze Claws: +5
Bronze Sword: +5
Bronze Longsword: +7
Bronze Scimitar: +6
Bronze Spear: +6
Bronze Warhammer: +8
Bronze Battle Axe: +9
Bronze Two-Handed Sword: +10
Bronze Halberd: +8
Bronze Pickaxe: +5

Iron

Iron Dagger: +4
Iron Axe: +7
Iron Mace: +7
Iron Claws: +7
Iron Sword: +7
Iron Longsword: +10
Iron Scimitar: +9
Iron Spear: +10
Iron Warhammer: +9
Iron Battle Axe: +13
Iron Two-Handed Sword: +14
Iron Halberd: +12
Iron Pickaxe: +7

Steel

Steel Dagger: +7
Steel Axe: +9
Steel Mace: +11
Steel Claws: +12
Steel Sword: +12
Steel Longsword: +16
Steel Scimitar: +14
Steel Spear: +12
Steel Warhammer: +16
Steel Battle Axe: +20
Steel Two-Handed Sword: +22
Steel Halberd: +20
Steel Pickaxe: +9

Black

Black Dagger: +7
Black Axe: +12
Black Claws: +14
Black Sword: +12
Black Longsword: +16
Black Scimitar: +14
Black Spear: +16
Black Warhammer: +19
Black Battle Axe: +24
Black Two-Handed Sword: +26
Black Halberd: +20

White (Members Only)

To use any white weapons, you must have completed the Wanted! quest.

White Dagger: +7
White Claws: +14
White Sword: +12
White Longsword: +16
White Scimitar: +14
White Warhammer: +19
White Battle Axe: +24
White Two-Handed Sword: +26
White Halberd: +20

Mithril

Mithril Dagger: +10
Mithril Axe: +13
Mithril Mace: +16
Mithril Claws: +17
Mithril Sword: +17
Mithril Longsword: +22
Mithril Scimitar: +20
Mithril Spear: +18
Mithril Warhammer: +20
Mithril Battle Axe: +29
Mithril Two-Handed Sword: +31
Mithril Halberd: +29
Mithril Pickaxe: +13

Adamantite

Adamantite Dagger: +14
Adamantite Axe: +19
Adamantite Mace: +23
Adamantite Claws: +24
Adamantite Sword: +24
Adamantite Long Sword: +31
Adamantite Scimitar: +31
Adamantite Spear: +28
Adamantite Warhammer: +31
Adamantite Battle Axe: +41
Adamantite Two-Handed Sword: +44
Adamantite Halberd: +42
Adamantite Pickaxe: +19

Rune

Rune Dagger: +24
Rune Axe: +29
Rune Mace: +36
Rune Claws: +39
Rune Sword: +49
Rune Longsword: +49
Rune Scimitar: +44
Rune Spear: +42
Rune Warhammer: +48
Rune Battle Axe: +64
Rune Two-Handed Sword: +70
Rune Halberd: +68
Rune Pickaxe: +29

Dragon (Members Only)

Dragon Dagger: +40
Dragon Axe: +42
Dragon Mace: +55
Dragon Longsword: +71
Dragon Scimitar: +66
Dragon Spear: +60
Dragon Battle Axe: +85
Dragon Two-Handed Sword: +93
Dragon Halberd: +89

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Staffs

Elemental

Staff: +3
Battlestaff: +32
Magic Staff: +7
Staff Of Air: +3
Staff Of Earth: +5
Staff Of Fire: +6
Staff Of Water: +3

Battle Staffs

Air Battlestaff: +35
Earth Battlestaff: +35
Fire Battlestaff: +35
Water Battlestaff: +35
Lava Battlestaff: +35
Mud Battlestaff: +35

Mystic Staffs

Mystic Air Staff: +50
Mystic Earth Staff: +50
Mystic Fire Staff: +50
Mystic Water Staff: +50
Mystic Lava Staff: +50
Mystic Mud Staff: +50

Other Staffs

Iban’s Staff: +50
Ancient Staff: +50
Dramen Staff: +10
Guthix Staff: +2
Zamorak Staff: +2
Saradomin Staff: +2
Slayer Staff: +35
TzHarr Staff (Toktz-mej-tal): +55

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Jewelry, Capes & Armor

Amulets

Amulet Of Strength: +10
Amulet Of Fury: +8
Amulet Of Glory: +6
Amulet Of Power: +6

Rings

Berserker Ring: +4

Capes

Fire Cape: +4

Gloves

Note: Klank’s gauntlets are obtained in the Underground Pass Quest, and cooking, chaos, and goldsmith gauntlets are obtainable by having your steel gauntlets enchanted by one of the Family Crest brothers after you complete the Family Crest Quest. Armored gloves are available for purchase in The Culinaromancers’ Chest. Depending on how many sub-quests you have completed in the Recipe For Disaster quest, only some gloves may be available for purchase.

Gauntlets (Klank’s gauntlets, Family Crest Gauntlets): +2
Bronze Gloves: +2
Iron Gloves: +3
Steel Gloves: +4
Black Gloves: +5
Mithril Gloves: +6
Adamant Gloves: +7
Rune Gloves: +8
Dragon Gloves: +9
Barrows Gloves: +12

Boots

Adamant Boots: +1

Climbing Boots: +2

Rune Boots: +2

Shields

Obsidian Shield (Toktz-Ket-Xil): +5

Helmets

Berserker Helmet: +3

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Quest Weapons

Silverlight: +12
Darklight: +13
Wolfbane Dagger: +10
Bone Spear: +13
Bone Club: +15
Excalibur: +25
Gadderhammer: +35
Blurite Sword: +10
Magic Secateurs: +1
Note: Your fighting ability with Magic Secateurs depends on your Farming skill rather than your Strength skill.
Rat Pole: +3
Silver Sickle (b): +1
Rod Of Ivandis: +3

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Other Weapons

Whips

Abyssal Whip: +82

Mauls

Granite Maul: +79 (requires 50 strength)

Blades

Fremennik Blade: +28

Barrows

Dharok’s Greataxe: +105 (requires 70 strength)
Guthan’s Warspear: +75
Torag’s Hammers: +72 (requires 70 strength)
Verac’s Flail: +72
Ahrim’s Staff: +68

TzHaar

TokTz-Xil-Ak: +49
TokTz-Ket-Em: +56
TokTz-Ket-Om: +85
TokTz-Xil-Ek: +39

Mjolnirs

Zamorak Mjolinir: +14
Saradomin Mjolinir: +14
Guthix Mjolinir: +14

Castle Wars

Red Decorative Sword: +16
White Decorative Sword: +22
Gold Decorative Sword: +31

Culinaromancer’s Chest

All of the below items are bought from the Culinaromancer’s Chest, which is located in the Lumbridge Castle Basement. Depending on how many sub-quests you have completed in the Recipe For Disaster quest, only some items may be available for purchase.

Wooden Spoon: +7
Egg Whisk: +4
Spork: +12
Spatula: +22
Frying Pan: +20
Skewer: +31
Rolling Pin: +36
Kitchen Knife: +24
Meat Tenderizer: +48
Cleaver: +44

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Quests

These quests all give experience to Strength when you complete them.

In Search of the Myreque - 600 strength xp
In Aid of the Myreque - 2,000 strength xp
Tai Bwo Wannai Trio - 2,500 strength xp
The Fremennik Trials - 2,812 strength xp
Heroes Quest - 3,075 strength xp
Troll Romance - 4,000 strength xp
Scorpion Catcher - 6,625 strength xp
Roving Elves - 10,000 strength xp
Waterfall Quest - 13,750 strength xp
*Dragon Slayer - 18,650 strength xp
Monkey Madness - 20,000 or 35,000 strength xp
Haunted Mine - 22,000 strength xp

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Temporary Bonuses

Prayers

Burst Of Strength - increases your strength by 5%.
Superhuman Strength - Increases your strength by 10%.
Ultimate Strength - Increases your strength by 15%.

Special Attacks

Dragon Battle Axe Special Attack - Raises your strength by 15 levels. But other combat stats, including range, attack, defense, and magic are lowered.

Beverages

Beer - Increases your Strength level by 4, but reduces Attack by 8. Heals 4.
Keg Of Beer - Greatly decreases Attack, but increases Strength by 7.

Potions

Zamorak Potion: +2 - 11 Strength Level Boost
Strength Potion - 3 - 12 Level Strength Boost
Super Strength Potion: 5 - 19 Level Strength Boost

. About this guide (ATG)|
This guide is to inform you of how to obtain the set items, what they do when
you have the fullset, and the stats on them. I get asked many, many questions
about my armour (I myself use Torag), so I thought I would write this guide so
that everyone can know.

2. How to obtain Set items (HTO)

i. Coming Prepared (CPR)

There are many different items that you could take to help you, but these are
the items I suggest.

- Fremmenik Helm (Archer, Warrior, Beserker etc), melee def and slight mage def
- Plate armour, body, legs and shield
- Hide armour, change to this when fighting the mage, just take body and legs
- Melee weapon, although they have low magic def, you will need to wear robes
and then you will suffer from low defence, so mage isn’t recommended. Also
there are no “safe spots”
- Spade, this is required
- Teleport runes for when chest is opened
- Runes for bones to bananas, 1 nat, 2 water, 2 earth, sounds stupid, but the
extra food really helps if you want to rack up lots of kills.
- As many sharks as you can carry

ii. Getting there (GTT)

The set items are found in the new Barrows area. This is located to the east of
Mort Myre. You do not have to complete any quests to get there, except Priest
in Peril to get to Canifis. Mort Myre is located far south of Canifis. First,
you must go through the swamps. Here, you will get attacked by Shades. They
do not hurt you, but may turn you food into Rotten food, which you obviouslly
can’t eat =p. Once, through here, (head south) go along the long winding
road, then head east through Mort Myre, til you come to a bridge. Simply cross
it and head north and east, into the fenced area and there you are.

You will see 6 mounds of earth. When you are ready, click the Dig option on
your spade, and you will enter a catacomb. Inside is a sarcophagus. When you
click on it, you will get attacked by one of the 6 brothers, or find the way
to the catacomb tunnels. See “What to fight (WTF)” to ,see info on the
brothers. If you get a brother attack you, you can either kill him
(recommended), or go back up the stairs to the surface. All the brothers you
don’t kill before entering the tunnels will attack you randomly when you open
any door in the tunnels, which could take you by surprise.

Note - While you are in any of the catacombs, your prayer decreases about every
20 seconds.

When you have killed the 5 brothers that appear in the catacomb chambers
or you are ready, find the chamber that leads to the tunnels, click the
sarcophagus, and say you want to go in.

The layout of the tunnels is fairly simple, but it can be hard to navigate,
because you can only open certain doors. Your best bet to get to the chest is
to head toward the middle, first, go to one side, either north or south, then
head east or west as far as possible. You will now be in a corner. Go the
other direction as you went last, across 3 rooms. Now go the opposite
direction to the way you went first. You should end up at a door, that when
you click open, a puzzle appears. It is a fairly simple puzzle. If you get
it right, you will be able to open the door and get to the chest. If not,
repeat the above steps, but go in different directions to find another door
into the chest room.

It is best to wait outside the door with the puzzle, and kill the monsters in
there to count towards your kill count. Also, after about 20 minutes, they
will no longer auto attack you. This is helpful as it is very annoying when
you are trying to solve the puzzle and you keep getting attacked. However,
if you go through a door, you will get auto attacked again.

Once you have opened the chest, you will need to teleport out if possible, if
not, go as fast as you can to the south east, and up the ladder. When you
open it, rocks will fall on you every few seconds, damaging you.

Note - The only time your kill count resets to 0 is when you open the chest.

iii. What to fight (WTF)

There are 6 brothers located in the barrows. They are -

- Ahrim the Blighted (Level 98)
He is the mage. Could hit you the hardest if you’re in plate armour.

- Dharok the Wretched (Level 115)
Uses Great Axe. Can hit hard, but it’s quite slow, so you’ll have time
to eat.

- Guthan the Infested (Level 115)
One of the hardest, second highest defence, and annoying set effect.

- Karil the Tainted (level 98)
The ranger. Not too hard to hit, but can still hit hard, at a fairly
quick speed.

- Torag the Corrupted (level 115)
Has the highest defence, and uses crush weapons, but doesn’t hit that
hard.

- Verac the Defiled (Level 115)
Not very high defence, but the flail can hit through protect from
melee.

There are also several other types of monster located in the tunnels. They
are low levels, and are easy to kill. They too count toward your kill count.

iv. Does kill count matter (DKC)

As of yet, I am not certain whether kill count affects the reward you get in
the chest. However, I think that it is mainly luck, and whether you have killed
the 6 brothers or not. For example, I opened the chest at 166 kills, and got
Dharok’s helm, and once at 550+ and got runes and coins.

Your chances of getting a set item or not good, but the exp is fairly fast while
you are killing there, so it is worth it for that. As a general guide, it seems
better to kill all 6 brothers, and at least 100 kill count, because even if you
dont get a set item, you will get considerably more runes.

At the time of the creation of this, there are four different types of Dragon Weapons out there for those of you who have an Attack level of 60 or above, and who has beaten the Hero’s and Lost City quests. But how do you know which one to use?

We’ll start off with the pros and cons of the different weapons — Longsword, Battleaxe, Dagger, and Mace.

Longsword - A fast weapon that deals a decent amount of damage. When I did this weapon test, I had a Strength level of 93. At the time, this weapon could hit a maximum of 24. It is also very accurate when it comes to slashing damage — slashing damage is good against enemies in chains and enemies in leather armour, not against plated enemies.
Special Attack: The Special Attack with the longsword is a more powerful strike that takes away 25% of your Attack Bar. This attack rarely (if ever) misses and can do more damage, but not always. In Attack Mode and Strength 95, I have hit 28 with this attack (I can usually only do 24 this way).

Battleaxe - In RSC, this is the definite choice, but is it still all that great? The price is still 200,000, but it’s not worth it. Not at a long shot. The slowest of the dragon weapons, and barely any more accurate than the longsword. At the Strength level I had when testing the weapons (93), I could hit a maximum of 26. This is higher than the longsword, but doesn’t even out the slow attack rate. It is however good against plated enemies with the aggressive crush attack, as well as it is good against enemies in chains and/or leather armour. Sounds good, doesn’t it? Well, it’s not. Way too slow.
Special Attack: Temporarily increases Strength by 20 and decreases Attack by 5. It costs all of the Attack Bar and is a good way to “pot up” if you don’t have a Super Strength Potion. Note that if you use this together with a potion, it won’t give you an extra effect.

Dagger - Very weak, very cheap, very fast, and you can poison it. With Strength 93, I think the maximum I could hit was 18 or 19, and it has a very fast attack rate. It’s accuracy is not the best, but good enough to hit at a decent rate. With poison, this weapon is proven to be great against high leveled enemies (100+). Against low-leveled enemies, it kills at the same rate as the battleaxe.
Special Attack: A double attack (one attack that hits as if you attacked twice). This power pretty much works like the longsword and the dagger, only that it’s divided up into two attacks at the same time, instead of one powerful attack. It costs 25% of your Attack Bar.

Mace - Fast but not all that powerful, it does, however, have a Prayer bonus and it mainly attacks with crushing attacks. If you fight high leveled monsters using Prayer, this is the weapon for you. Unless that weapon is a dragon. Dragon leather protects well against the crushing attacks, but you can always use the controlled stab attack against them, so this might still come in handy.
Special Attack: A single powerful swing that costs 25% of your Attack Bar, in the same fashion as the longsword.

Most of the text above is just information taken out of the numbers. But how good do they prove to be in actual combat? I took an hour out of my busy life to test that. I spent 15 minutes with each weapon, fighting baby blue dragons (level 43). Here are the results, counted in kills (and time to bury the bones):

Mace - 33 kills
Dagger - 34 kills
Longsword - 36 kills
Battleaxe - 34 kills

As you can see, it was very close. Sure, some weapons might’ve been lucky, but further testing proved these results to be fairly accurate. Please note that the dagger was not poisoned at the time, so you might want to add one more kill to the dagger’s record.

Another test I’ve done was Longsword vs. Battleaxe in a blue dragon (level 99) killing spree. I drank an attack and strength potion (which increased my Attack from 86 to 97 and Strength from 94 to 106), and then kept count of how many dragons I could kill before the potion affect was gone. Here are the results:

Longsword - Eight kills
Battleaxe - Four kills

As it is with these short tests, some of it may be temporary luck, but Hell, twice as many kills with the Longsword? That’s enough for me to sell off those battleaxes right away (well, you might want to keep one for the rare occasions when you need one; PKing in big teams, out of Super Strength Potions, fighting low-leveled NPCs, etc.).

Summary: Prayer fighting (black demons, for an example), use mace in a combination with poisoned dagger (let the demon get poisoned, then you change to the mace to save Prayer points). Ordinary fighting, longsword. High leveled fighting without Prayer, poisoned dagger in a combination with the longsword. PKing, longsword and poisoned dagger (also, don’t waste your super potions on people who are fighting dragons in the wilderness with robes on, they will run. Stab them in the back).

Q: When should I use my Dragon Battleaxe?
A: If you are fighting enemies that you can easily one-hit, or perhaps when PKing with a big team. It can also be good for its Special Attack, if you don’t have any potions.

And finally, a little pricelist:

Dagger: 30,000 in Zanaris (Lost City), pay a diamond to get in. Worth it if you have weapon poison.
Longsword: 100,000 in Zanaris (Lost City), pay a diamond to get in. Worth it.
Battleaxe: 200,000 in Heroes’ Guild. Not worth it.
Mace: 50,000 in Heroes’ Guild. Worth it if you use Prayer a lot.

Ah, another thing. Dragon Spears.

I haven’t gotten the chance to use one myself yet, seeing as how I’m a poor bastard, but I have the technical information on one. They are rare drops, much like the dragon half shield. A fairly fast and powerful weapon, but with one negative aspect about it — it can only be used for Controlled or Defensive fighting. It has one Defensive option and three Controlled options, but no Accurate or Aggressive ones. It is the ideal weapon for rich people who like to train Defence, though, so if you get one, it might be worth saving. The current price for one is about 3-4,000,000 GP.
A thing I also should mention is that, just as any other spear, the dragon spear is a 2-handed weapon, so you cannot use a shield when wielding it.

I have played Runecape for many years. Sometimes i exchange the experience with my friends. We always can reach an opinion that: We all like PK. I believe most of you also like this activity. Why do so many players like to PK in the game? I think there are some reasons.

First of all, when we PK in the game, we can get other’s equipement when we beat him. Sometimes we can get very good equipment. I really like that. Also, when we beat others, i feel proud. Ummm, just fee like win the championship. Also, PK can prove my skill, ability and combat level.

Then, how can we get victory in PK?

There are only 2 main types “effective” PKers. By effective, I mean able to kill in a 1v1 against a half decent opponent. These two types are range/2h and scim/2h, so pick one.

Range/2h means using a bow + a 2h to KO. Scim/2h means using a scim + a 2h to KO.

Remember, it is VERY important that you risk more than 25k worth of stuff (Not including protected items) or you will get junk for drops. You shoule prepare well for timing, eating, comboing and observing.

The very important thing you should do during the PK is pottiing up and praying up.(If you have prayer).

As the fight begins both players start dealing damage to an opponent. As a PKer there are 5 main things you need to observe and be aware of.

1.Keep a constant look out on your own HP.

2.Know your opponents HP as soon as possible.

3.Keep a constant eye on the amount of food left.

4.Know your opponents last hit is essential in a fight.

5.Know your own max hits.

These 5 points will help you a lot in PKing.

And after the fight, it is honorable to say Gf (Good fight). Wish you have a good result in PKing.

04-15-10

Runescape Smoking Kills

Posted by amber

For Runescape Official News:

Someone new has moved to Pollnivneach and, by some twist of fate, they are not called Ali! This strange new neighbour is called Sumona, and she has lost something very valuable in the depths of the Pollnivneach well. Mighty rewards are on offer for anyone willing to return what she has misplaced.

Meanwhile, eery wails and vile stenches seem to be pervading the streets. This may be unlucky for the Pollnivneach tourist trade, but at least there is something in it for adventurous types. In fact, they may be turned to one’s advantage when dealing with the mixed bag of unpleasantness beneath Pollnivneach…

With potentially epic, if unspecified, Slayer rewards on offer, this is a venture best-suited to those who risk their lives for curiosity. Let’s hope that curiosity is better for them than it is for cats.

Where to start Smoking Kills:

Talk to Sumona in Pollnivneach

Requirements to complete Smoking Kills:

Level 25 Crafting
Level 35 Slayer
Level 85 Combat
The Restless Ghost
Icthlarin’s Little Helper

Access to:

Two new dungeons to explore
An expansion to the Slayer skill
A new Slayer Master and some new Slayer gear

In other news…

We have introduced two new worlds for those who prefer to chat, or be chatted to, with Quick Chat. The worlds are 160 and 161. Conventional chat may not be used on these worlds - they are for Quick Chat users only.

NOTE - We would like to remind players that we have absolutely NO intention of removing free chat from the game, either now or in the future. Quick Chat is designed to be an optional alternative to normal chat.

Quick Chat users can now chat to their friends on FunOrb, and vice versa. Simply select a friend from your Friends List and then choose what you want to say from the ‘General’ and/or ‘Inter-game’ menus within Quick Chat.

We have made efforts to stop the strange ‘dancing’ effect that occurs when fighting monsters on the same square as you. You should find that, instead of moving from side to side, you find a more suitable position to attack the monster from.

Dragon square shields have been updated, thanks to observant players who noted that its two halves wouldn’t make a square!

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Getting the Varrock Armor in RuneScape is somewhat time consuming, especially if you want to get the Varrock 3 set. Yes, like some other RuneScape armor sets, there are three different levels of Varrock Armor. The steps outlined below list how to get the first level of Varrock Armor.

Completing the Varrock Achievement Diary
Complete the following requirements to finish the Varrock Achievement Diary. You can do some of these in any order, although you will need to complete step 1 to begin the diary quest.

1.) Speak to Rat Burgiss (south of Varrock), Reldo (Varrock Castle), or Vannaka (Edgeville dungeon). Ask any of them what the achievement diary is.
2.) Go to Thessalia in Varrock and ask her what different outfits your character can wear.

3.) Visit Aubury’s Rune Shop and have him teleport you to the essence mine.
4.) Mine iron ore south-east of Varrock
5.) Create a plank using the sawmill. You will need a plain set of logs and 100 gold.
6.) Visit the Stronghold of Security and go down to the second level.
7.) Leap the fence just to the west of Rat Burgiss.
8.) Go to the Lumber Yard and cut down a dying tree.
9.) Buy the Varrock Herald for 50 gold from Benny.
10.) Give a bone to any of the dogs in VArrock
11.) Create a bowl on the pottery wheel and fire it in the oven in the Barbarian Village (you must be in the village).
12.) Go to Edgeville Dungeon via the entrance located south of Edgeville.

13.) Speak to the Varrock estate agent and have him more your house portal. This will cost 5,000 gold and you must already own a house.
14.) Obtain 50 kudos and then talk to Haig Halen, the Varrock museum curator.
15.) Use an earth talisman or tiara to visit the Earth Altar.
16.) Visit Varrock’s church and offer Elsie a cup of tea. Listen to her story.
17.) Mine limestone near the Paterdomus temple east of Varrock.
18.) Go to the river located to the east of the Barbarian Village. Fish until you catch a trout.
19.) Go through the Varrock Sewers until you find a web and then slash it.
20.) Go to the highest point in the city of Varrock by going up to the Church’s third floor.
21.) Return to Rat Bugiss

Conclusion
That’s all it takes to get the Varrock Armor 1 set. If you lose it, just speak to Rat again and he will give you another set. The armor gives you better discounts from Varrock merchants, gives you the chance of mining two ores at once while mining, and gives you the chance of smelting two bars instead of one when smelting. Once you have the Varrock Armor 1, you can then begin the next list of tasks to get the Varrock Armor 2 and then Varrock Armor 3.

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