Goblin tradition holds that their race was created by a war-god in order to fight a war against other gods.
(They never name their god, so whether it is the same as any of the gods worshipped by the other races is unknown.)
The legends also speak of goblins fighting against goblins during the wars, so it is likely that gods other than their creators used them as footsoldiers.
Although goblins are still warlike, it is probable that in earlier ages they were more organised than they are now, espescially if they were under the direct control of one or more gods.
This is corroborated by finds unearthed at various archaeological sites, including the large excavation east of Varrock.
Armour and weapons have been found, obviously made to fit goblins but far more well-made than their current equipment.
Almost every piece of ancient goblin equipment has one of a number of symbols on it, and by correlating these symbols with the sketchy records that survive from the Third Age it has been possible to identify twelve distinct goblin tribes or regiments.
The separate identities of the tribes have long since dissolved and no goblins remember the symbols, although their generals may still recognize the ancient tribal names.
In the following pages I present a list of the tribes and their symbols
Thorobshuun
Goblins of the Hills
Garagorshuun
Goblins of the Sea
Rekeshuun
Goblins of the North
Ekeleshuun
Goblins of the East
Idithuun
Goblins of the South
Narogoshuun
Goblins of the West
Drogokishuun
Goblins of the Fierce Blades
Huzamogaarb
Live-Flesh Eaters of the Chaos God
Saragorgak
Footsoldiers of Holy Wrath
Dorgeshuun
Goblins of the Strong Spears
Horogothgar
Eaters of Manflesh
Yurkolgokh
The Flatulent
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