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Archive for July, 2008

07-17-08

Runescape Items

Posted by runescapecoin

Runescape Items

Runescape is a simple and free game played by millions of people and one of the most enjoyable parts of it is collecting all the Runescape items that are available. There are literally thousands upon thousands of items to collect in Runescape. Some are obviously more valuable, rare and prized than others. There are even items that no longer are able to be created which has created a whole industry of specific Runescape item trading in itself. This is the Runescape rare item market consisting of things like party hats, santa hats, holloween masks plus a few other items that are so sort after that it costs millions of Runescape gold to just buy one of these items. Runescape Rare Items – Holiday Drops These Runescape rare items, often referred to as holiday drops, were a feature of Runescape back when the game was in its first couple of years. Essentially Jagex had items spawn in different locations all around Runescape on certain holidays, namely Christmas, Easter and Halloween and these free holiday item drops were meant to be a celebration of the event, and well these yearly events only happened once a year so these particular Runescape items were only able to be collected on one specific day of the year and it didn’t take long before people realized that while demand for these items was increasing but the supply was always decreasing as less and less of these items could be found on the market. This of course forced the prices up to the point where they are now, at millions of Runescape gold to buy just one of these items, and with every passing month the price of such Runescape items just continues to climb. Runescape Item Duplicator The only time that the prices of these particular Runescape rare items have ever really crashed was when someone managed to create a Runescape item duplicator. Of course they used this item duplicator to start duplicating Runescape items, and not just any Runescape items, the Runescape rare items, mainly pink party hats which were at the time worth many, many millions of Runescape gold. Obviously Jagex and the Runescape market realized that there was a sudden influx of party hats for sale on the market and as such they found out how players were duplicating Runescape items and removed the glitch from the game. The damage however was already done, the Runescape rare item market had already crashed and with knowledge that it was possible to create a Runescape item duplicator to exploit runscape glitches put added uncertainty in the rare item market and prices stayed low for quite awhile. Runescape Rare Items for Sale A lot like Runescape gold there are many Runescape rare item sellers that will actually sell rare Runescape items for money as well as have other runescape items for sale. Of course this is against Jagex’s rules this doesn’t stop the trading from taking place. Now whilst some people opt to buy there Runescape rare items from such gold selling stores many players spend countless hours saving their Runescape gold up to be able to afford such items. Players literally spend months saving for these particular Runescape items and with the rate at which prices inflate for these items it is near impossible to be able to earn the money without the price having doubled by the time they have saved enough gold for their prized rare item. Free Runescape Items Beggars If there is one thing you should expect once you do start to wear some of the more expensive Runescape items it is that you should prepare for the onslaught of free Runescape item beggars that will begin to approach you asking for free Runescape items. It seems that because Runescape in itself is a free game that it draws somewhat of the cheapskate sort of attitude out of many people to the point where they are constantly harassing those that have spent many hours working hard to get their Runescape items for them to give them free Runescape items just because they believe they can afford it. Of course I’m not suggesting that just because there are people that will beg for free Runescape items that it is not worth your time to try and get such wearable rare items, more just suggesting that you should be aware of the fact that when wearing certain items it can draw undue attention. Well best of luck on your road to collecting your Runescape items. Make sure you also have fun along the way.

 Woodcutting

Of course one of the simplest ways of making money is woodcutting. Although this can be extremely boring the rewards are reasonable, and it is such a simple skill!
Start off on normal trees, of course. Now before the release of Construction I would have said burn or drop the logs [F2P] or fletch into shafts [P2P] but I now advise banking the logs! Normal logs are now fairly easy to sell to people in World 1 for F2P or on the forums for P2P (sell for anywhere between 20 – 100gp ea!).
Alternatively you can turn these into planks [P2P] at the sawmill for the cost of 100gp/log and sell for up to 500gp ea (check current selling prices before doing this)! A good method for making planks without needing to walk to/from bank is the use of servants. If your Construction is 30+ a great and fast method is to cut logs or oak logs outside of the Rimmington portal, then with a full inventory head inside and tell your servant to take the logs to the sawmill (Cooks or better). Remember, each servant can only take a certain amount of logs at a time, and there is a cost involved so bring money. Servants also demand pay at regular intervals.
Whatever method you choose, cut these until level 15 WC. Personally I would cut into shafts to increase my fletching later (if you are P2P of course).

At level 15 Woodcutting start cutting oak logs and either bank for selling or make into planks for a cost of 250gp/plank. These sell for anywhere between 750gp – 1000gp per plank (check current prices on forums) so can be very good money! For F2P there are a lot of members that buy oak logs just outside of the West Varrock Bank on World 1, so look for a good price J. Cut these until 30 WC.

At level 30 Woodcutting start cutting willow logs at Draynor Village. This is right next to the bank so bank all of your logs. These sell for 30 – 40gp per log to P2P fletchers so for F2P sell in World 1 Draynor Bank or P2P on the forums. Easier sales and better prices for more logs of course.

At level 45 Woodcutting P2P’s can cut Maple logs. These are not as fast as Willows but sell for 100gp+ and can be found right next to Seer’s Bank. If you prefer faster XP stick to Willow logs.

At level 60 Woodcutting you can cut Yew logs. These are great for money, selling for between 250gp – 300gp per log! At level 60 Yew’s take a long time to cut a full load so personally I would recommend you continue cutting Willow logs, as they still make reasonable money but much faster XP. There is also the hassle of competing with the huge number of Autoer’s on every F2P world so keep this in mind if you choose to cut Yews at level 60 WC.

Personally I would continue cutting Willows until 70 WC, then move to Yew logs. P2P players could also try cutting Maples at around level 60 and see how this goes, but I used Willows until level 70.

At level 70 Woodcutting I cut Yew logs until level 75 then cut Magic Logs [P2P] below seers. Magic logs take a long time to cut at level 75 so it is advisable to continue cutting Yew logs until around level 80 WC, which will allow you to cut Magic logs a little bit faster and also make a fair bit of money too. Magic logs sell for between 900gp – 1100gp each. With the logs cut you can choose to sell, fletch [P2P] or burn them! It is up to you.

Log Cutting Chart:
Level 1 – 15 = 97 Normal Logs
Level 15 – 30 = 439 Normal Logs, 293 Oak Logs
Level 30 – 45 = 714 Willow Logs
Level 45 – 60 = 3,145 Willow Logs, 2,123 Maple Logs
Level 60 – 70 = 6,873 Willow Logs, 4,639 Maple Logs, 2,651 Yew Logs
Level 70 – 75 = 7,005 Willow Logs, 4,728 Maple Logs, 2,702 Yew Logs
Level 75 – 80 = 7,757 Maple Logs, 4,433 Yew Logs, 3,103 Magic Logs
Level 80 – 99 = 63,134 Yew Logs, 44,194 Magic Logs

Willows from 30 – 70 as advised = 7,587
Yews from 70 – 80 as advised = 7,135

Try to make this skill interesting by chatting to people at the various trees, there will usually be a number of other people there!

Mining/Smithing

One of my least favourite skills of all time, mining can be an excellent moneymaker once you hit level 85. I will keep this guide simple as I don’t know the best methods for training either of these, with my max levels in each being only 70 and 68 respectively.
Start out mining tin and copper. I personally mine from level 1 – 15 on Tin, then mine the same number of copper. Mining 150 of both Tin and Copper will get you to 21 Mining and the ability to use a mithril pick, which will make mining Iron easier than using a steel pick! Make sure to bank these ores, with a close mine to the bank being East Varrock mines. Smelting and smithing all of these ores will get you to 16 Smithing, so you will be able to smith Iron Bars.

Once you have reached 21 Mining you can mine iron! A good spot is the Rimmington mines, especially if you are a P2P with 30+ Construction. The servant can take your ores to the bank for you, and the mine is right next to the portal! This is even faster than power mining and dropping Iron ores in my opinion, and way less clicking! Iron ore is great money selling at 100gp+ per ore. Smithing these into bars is very profitable for members with a Ring of Forging which will make 140 Bars at 100% success (5 loads) otherwise the success rate is only 50%.

I would keep mining iron until level 60 Mining so you can enter the Miners Guild in Falador just below the bank. Smith only the amount of Iron needed to gain 30 Smithing then leave the rest for smithing Steel bars later (see numbers below). At level 60 Mining you can start mining coal in the guild for good money or for making steel bars, or if you would rather the XP you can keep mining Iron (power mining or banking, whichever is preferred). Personally I advise raising smithing WITH your mining rather than wasting the ores. I THINK coal becomes fairly easy to mine in the guild at around level 70, plus you have the advantage of mining the Adamantite ores in the Scorpions Lair just next to the guild through the gate along with the Mithril ores scattered through the two areas. Remember, crowded worlds have faster respawn on ores but more competition! Choose one that is right for your level.

For high-level mining do whatever you want to! I have never had mining above 70 so this is unknown to me. A fast way to raise is power mining Iron but if you would rather make money by all means mine coal and sell for 200gp+ per coal (check these prices).

It is advisable to smith everything you make at least into bars! Bars sell for a lot more than the ores would but take time to smith. It all depends on whether you like the skill ore not, but it reaps its rewards like most other skills!

Mining:
Level 1 – 21 = 287 Copper/Tin
Level 23 – 60 = 7,678 Iron
Level 60 – 70 = 13,254 Iron, 9,278 Coal
Level 70 – 85 = 72,028 Iron, 50,420 Coal

Smithing (smelt and smith):
Level 1 – 15 = 129 Bronze
Level 15 – 30 = 293 Iron (at 100% success rate – more without Ring of Forging)
Level 30 – 55 = 1600 Steel
Level 55 – 70 = 11,569 Steel, 7,954 Mithril
Level 70 – 85 = 45,836 Steel, 31,513 Mithril, 25,210 Adamantite

As you can see, mining and smithing is A LOT of work, but with Rune Ores selling at around 12k each ore, it is certainly worth the effort!

Fletching

Fletching is one of the most commonly raised member skills, as it offers a great way to make money in conjunction with High Alchemy (Level 55 Magic). This is a member’s only skill!

Simply put fletching is cutting logs into bows/arrows! To start off you should cut normal logs to make arrow shafts. If you have the money to spare I advise buying 1,000 normal logs and turning them all into shafts, then add feathers to the shafts. ONLY USE THE FOLLOWING IF YOU HAVE MONEY SPARE:
· Buy 1,000 normal logs and fletch into 15,000 Arrow shafts
· Buy 15,000 feathers (150K) and attach to shafts to make headless arrows
· Buy 1K Iron Bars and make 15,000 Arrowheads (20 smithing required)
· Attach heads to headless arrows making 15,000 Iron Arrows!

The above method costs approximately 400,000Gp (logs = 50ea, feathers = 10ea, bars = 200ea) with a 450,000Gp return selling Iron arrows at 30 ea! This also gets you to level 46 Fletching with the ability to make Willow Long Bows (plus an extra 6 levels)!
If you don’t have the money for the aforementioned guide, keep cutting arrow shafts until you reach 20 Fletching for Oak Short Bows, I personally wouldn’t bother making normal bows as it is annoying having to drop them, and arrow shafts are stackable! At level 20 start making Oak bows and continue making the best bow you can for as long as you can! Great way to raise Woodcutting at the same time, but make sure you are close to a bank so you don’t need to drop all of the bows! Another method is to cut all of the logs first then stand at the bank withdrawing logs, fletching then depositing and withdrawing more. Choose the best to suit your style of play – cutting and fletching straight away is more interesting than constant cutting and constant fletching but the choice is yours!

After fletching the 15,000 Arrow Shafts I bought 17,000 Willow Logs to get me to 70 Fletching (only 16,878 from level 40). DO NOT attach ANY strings to these, as it is not worth it! Stringing bows is VERY tedious and costs more for the same XP! Strings cost around the 150gp/string area, and strung bows give 2x the XP as unstrung bows. Therefore a strung Willow Long costs around 190gp whilst two unstrung Willow Longs costs around 80gp to make. Less than half the costs and WAY less clicking! You can sell the Unstrung Bows to the general store (not sure on price when store is maxed), drop them, sell them, keep them as a memento or give away to low levels or anyone that wants them!

At 70 Fletching you start making money from Yew Longs! Either cut or buy Yew logs (buy at 250gp from F2P or up to 300gp on F2P forums) and pick & spin or buy strings. BOTH methods make profit, it just depends on how much you want and the time you are willing to spend doing it!
It costs, to make one Yew Long (using logs = 250ea, string = 150ea) 400gp, and the selling price on mass Yew Longs (i.e. 1,000+) is 600gp ea! That’s 200gp profit per bow!
If you have 55 Magic you can use the great method of high alchemy to raise your mage level. This is a great way for members to make money whilst training mage, and is the reason for the insane Runescape economy! Strung Yew Long Bows alchemy for 768gp/bow and alchemy uses one nature rune per spell (whilst using a fire staff). You can buy the resources for a Yew Long plus the spell for 700gp (Bow = 400gp as above, Nature rune = 300gp) meaning 68gp profit per bow! This doesn’t sound like a lot but if you are alchemising 1,000 Yew Long Bows [notes] that is 68,000Gp profit, plus 65,000 Magic Experience (65xp per cast)! AMAZING!

At 85 Fletching the profit becomes even greater, with the ability to make Magic Long Bows which alchemy for 1,536gp/bow. You can buy the resources for a Magic Long plus the spell for 1,450gp (logs = 1,000gp, string = 150gp, Nature rune = 300gp) meaning 86gp profit per bow! If you alchemise 1,000 Magic Longs Bows [notes] that is 86,000Gp profit, plus 65,000 Magic Experience. AMAZING!

Another method that I used at level 75 Fletching was making Rune Arrows. These are fairly easy to sell on the forums or in World 2/18, the main PK-ing Worlds, in Edgeville. For this method I sell at 400gp/arrow.
For a start buy however many headless arrows you will need, depending on how many you want to make. Headless arrows cost around 15gp – 20gp each. Go to the Catherby range store and buy Rune Arrowheads from the store, ONLY if it is completely stocked to 100 Heads. If it is not completely stocked the prices WILL be higher! Buy all 100 arrowheads then world switch to the next world (SwiftSwitch or another trusted client comes in handy here) and continue buying arrowheads until you have 1,000 then use them with your headless arrows. Depending on your starting cash you may continue buying more, sell them now for profit or make LESS arrows than 1,000. It costs around 300gp – 330gp average per arrowhead (cant remember exact amount) after buying 100 arrowheads from the store. To maximise profits you can buy LESS from each store, meaning the price will not rise as high per arrowhead, but it will take a lot longer to make the same amount of arrows. Including world switching time, it takes me around 20 minutes to make 1,000 Rune Arrows. Now lets look at the profit for 1,000 Rune Arrows (selling 400gp each).
Resources:
· Headless arrows = 15gp each
· Rune arrowheads = 320gp each (average after 100 purchased)
Therefore it costs 335gp to make 1 rune arrow. Making 1,000 will cost around 335,000Gp which means 65,000Gp profit in 20 minutes work! AMAZING!

Bows making chart (long bows):
Level 25 – 40 = 1,176 Oak Unstrung
Level 40 – 70 = 16,878 Willow Unstrung (CHEAPEST)
Level 70 – 85 = 16,807 Yew Strung

Arrows making chart (including shaft making + attaching feathers):
Level 1 – 15 = 7,307 Shafts (488 logs), 2,411 Headless Arrows
Level 15 – 30 = 2,860 Iron
Level 30 – 45 = 12,572 Iron, 7,607 Steel
Level 45 – 60 = 55,413 Iron, 33,528 Steel, 24,036 Mithril
Level 60 – 75 = 106,080 Mithril, 85,153 Adamantite
Level 75 – 85 = 136,545 Rune

Obviously Fletching is a great money mule for members!

Fishing/Cooking

Again, a skill I haven’t been able to raise the best I wanted to, fishing (with cooking) is an excellent way to make a boatload of money! If you put in the time and effort to get to 76 Fishing and 80 Cooking, the rewards are GREAT!

Starting off, go to Draynor Village with a small net and fish shrimp there. You can either do this until level 5 and baitfish or continue till level 20 (along with anchovies at level 15) so that you can move straight to fly-fishing. Personally I fish with a net until fly fishing, but remember to keep ALL of the fish you catch! It is better to have a HIGHER cooking level than fishing level so you don’t burn as much, therefore you don’t lose as much money! The advantage of being in Draynor village is that you can cut a tree down, start a fire and cook the food as soon as you have caught the fish, then bank and fish some more.
Here’s a smart guide just for cooking for those of you with LOW COOKING levels. Also good for getting some feathers for fly fishing later:
· Go to the chicken pen near Lumbridge and kill chickens
· Collect feathers and fill inventory with raw chicken
· The farmer’s building inside the fenced area has a “cooking pot”
· Use the chicken on the pot, then “cook all” chicken
· After all have been cooked, drop the chickens and go kill more

I did this to get me to 20 cooking on my new account then bought raw trouts to get 40 cooking, and it is still 1 fishing, so as fishing rises, the cooking level will get higher and will burn less by the time I get to lobsters! This works well to maximise money you earn later AND gain fishing supplies for fly-fishing!

At level 20 F2P and P2P should move onto Barbarian Village to fly fish Trout. It is smart to bring a tinderbox and axe to cook the fish here straight after catching, and it is up to you whether you drop or bank. Personally I would drop trout as they don’t sell very easily and it is a fairly long walk to the bank (Edgeville). Continue fishing trout until level 30, when you can catch salmon with fly-fishing. You can catch a number of different fish using bait fishing but I personally find fly fishing all the way easier, without the hassle of buying more supplies like a rod and bait. At level 30 fishing you will catch a lot more trout than you will salmon, but keep cooking and dropping everything, as they are not worth selling in my opinion. Continue fly-fishing until level 60! YES, level 60.
At level 40 it is easy to say “Sweet time to catch lobsters” but it isn’t worth your time just yet! It takes a LONG time to fish lobsters at level 40, even up to level 50! Trout/salmon fishing is very fast XP, so if you’re looking to raise your fishing and cooking level a little higher before moving onto lobsters stay with fly-fishing. If you raised your cooking level using the method above for getting level 20 before fishing, and you have cooked everything you have caught since beginning fishing, on reaching level 20 fishing you should have around 61 – 62 cooking! This means you will burn a lot less lobsters! At level 60 fishing P2P can move on to Catherby and start catching lobsters, whilst F2P can go to Karamja and catch lobsters there. It is VERY hard for F2P to make money from lobsters without being dedicated, so it’s all up to you! P2P should keep fishing and cooking lobsters until they can catch sharks, of course! The fishing guild becomes available for P2P at level 68 fishing, or you can use a fishing pot to get in at level 65. Here there are a lot of places for fishing lobsters and sharks, along with a bank and a range, which makes fishing easy as well as enjoyable whilst talking to a number of other skilled fishers!
At level 76 fishing it is fairly slow fishing sharks so you can keep catching lobsters till 80 whilst raising your cooking to 80, remembering that you cannot cook the sharks until you reach 80 cooking! Once you are fishing and cooking sharks you’re on the road to riches, as these sell for up to 1,000gp each!
A great, fast way to raise your cooking is by buying raw lobsters. This is costly so don’t do it if you don’t have the money. It has the potential to make back the money spent depending on how much you payed for raw lobsters! A smart idea is to go to F2P and buying raw lobsters for 225gp – 250gp each then cook and sell for 250 ea on the forums. I always cook in Catherby but I think there are closers spots (to a bank), I am not positive though. I used this method to go from 60 – 72 cooking, and at around 72 cooking you stop burning lobsters! A good quest to complete is the Family Crest quest, which you can get cooking gauntlets from. The cooking gauntlets stop you from burning as much food, so these are a must have for sharks!

Fishing Guide:
Level 60 – 76 = 11,808 Lobsters
Level 76 – 80 = 7,219 Lobsters, 5,906 Sharks
Level 80 – 99 = 100,440 Sharks

Before level 60, if you follow my guide, you will catch a mix of salmon and trout so I cant post an exact amount for you, sorry!
Obviously cannot do a cooking guide as cooking is random unless your cooking level is great enough to avoid burning them at all. I’m not sure on the levels needed for each fish, so I’ll leave that out. Remember to cook everything you catch! You will need the levels!

Farming

Farming! YES FARMING! This is an absolutely amazing moneymaker, from using just ONE METHOD! Level 32 farming is required but I’m hoping you have the basic knowledge to get those few levels, so I wont be posting that here. Basically though, just plant some seeds with super compost and make sure you water and check regularly. But onto the awesome money side of farming!

RANARR FARMING:
At level 32 farming you have the ability to farm ranarr weeds! In my opinion this is one of the BEST ways of making money, whilst still being able to train other skills! To farm ranarr weeds you need super compost, a rake, a spade and ranarr seeds.
For the purpose of this guide I will keep the cost of ranarr seeds at 20,000gp each, and the cost of super compost as 1,000gp each. The selling price of ranarr weeds will be 6,500gp each.

Lets say we bought 100 Ranarr seeds = 2,000,000gp
And we bought 100 Super compost = 100,000gp
Therefore total cost = 2,100,000gp

Now, each ranarr seed, when using super compost, yields an average of 7 ranarr weeds per seed, so from planting 100 seeds we will yield approximately 700 ranarr weeds!

Selling these ranarr weeds at 6,500gp each will get you 4,550,000gp!

Profit = Revenue - Cost
Therefore profit = 4,550,000gp – 2,100,000gp = 2,450,000gp!

You can farm 100 ranarr seeds in a matter of a few days! On my account I got from level 1 – 32 farming in just over a day, and farmed 100 ranarr seeds in 3 days. This is amazing profit and the best part is you don’t even have to be there! The beauty of farming herbs is that you rake the patch, super compost it and plant the seed, then let it sit there for 75 minutes (including offline time) without the need to water it! This means whilst the herbs are growing you can go fish, woodcut, fletch or whatever you desire!
I personally use the Falador South/Draynor, Catherby and Ardougne patches for growing herbs, and fish at the fishing guild whilst waiting for the herbs to grow. It is advisable to check up on your herbs to make sure they do not become diseased, which can easily be cured by using plant cure purchasable from any farming NPC near the patches! Hopefully this proves to you that this is NOT a worthless skill!

Runecrafting

If you’re looking for the best way to make a lot of money then this skill is for you! I will show you three ways to raise your runecrafting, all with totally different styles and risks involved. Remember rune mysteries must be completed to runecraft!

METHOD 1 – Long and boring, but more profit
Method one is to buy all of your rune essence and craft it yourself, crafting the best rune you can when you can! This means running back and forth between the bank and the altar thousands of times rising it bit by bit! Sounds slow and boring? It is! But isn’t this the case with most skills when you are low levelled?
Personally I started on air runes and continued doing air runes until level 44! Below I will describe a method that made this MUCH easier for me to raise it quickly. Air runes are reasonably easy to sell compared with earth runes, fire runes and water runes as they are used in a large variety of spells.
At level 44 Runecrafting you can then make nature runes! I chose to skip making Chaos runes due to the danger of crafting them in the wilderness, so I will leave that out. You have two choices here defined in this method. Take all of your pure essence [noted] and go to the Karamja Jungle where the Nature Altar is, also taking with you a Nature talisman/tiara and some gold. You will then need to go to the general store (north-west of altar) and sell a “full load” (defined by the space in your inventory) of essence to the general store and buy it back in item form. This will cost a small amount to you, and is dangerous, as many people will try to steal the essence away from you, buying it before you get to! Boots of lightness come in handy as you must run to the general store and back to the nature altar a HUGE number of times! This is the longest and most boring way of runecrafting nature runes.
Once you achieve level 54 runecrafting you can craft law runes, well done! The altar is on Entrana and the talisman is a reward from the Troll Stronghold quest. You cannot take any armour or weapons to Entrana so keep this in mind before trying to go there from Port Sarim. Run back and forth from the Draynor bank to the Law Altar, and I’m sure that anyone who has ran for “Fast Free Laws on World 66 + 99” would know this route very well!

METHOD 2 – Way faster, costs more/less profitable
In method two you employ runners to work for you! This is not advisable unless your runecrafting is 33+ as that is when it starts to “break even” and you stop losing money for employing runners.
AIRS: Air runners are a potentially large business, especially if you are using a F2P world. You can offer two things: Cash payment or Air rune payment. Remember that the more runners who come to work for you, the faster you will gain XP, but the less profit you will make. For rich players the XP is usually the more desired of the two, and methods can be developed to retain some profit! Before choosing to use runners, search the Runescape forums for “Air Companies” that you may be eligible to join. A good idea is to offer 78 Air Runes per trip, which means that at level 33 Runecrafting you start making a decent amount of profit at a very fast rate!
NATURES: There are a number of nature crafting companies within the Runescape forums, or you can just start your own private company offering however much pay you want! Usual prices are between 9,000gp – 11,000gp per run. Obviously with high prices like these it is difficult to make a profit, so a lot of people choose to pay in Nature runes to runners, which may sometimes prove a better payment.
LAWS: There are a couple of very large law companies that offer “Laws for Ess” where crafters bring the original 26 essence [unnoted] and receive 26 law runes + 26 essence [noted]. Obviously this means you will be making no profit (it is actually a loss!) as a crafter but the XP is extremely fast, Worlds 66 + 99 being full at most times due to the large number of runners for the huge company operating there. Other companies also exist on a “No Return” basis where runners supply their own ess, which means you work at no profit but gain free XP!
As you can see, Method 2 does not bring a lot of money, and is mainly used as a way to gain XP quickly so that you can get to law runes or double natures!

METHOD 3 – Extremely fast, very risky but reaps rewards
Method 3 is of course crafting in the abyss. To do this you need to do the Mage of Zamarok mini-quest by talking to him around level 7 Wilderness above Edgeville. There are plenty of guides for doing that quest on fan sites so I’m not going into it here! Once the quest has been completed you can start crafting with the abyss! Remember to use as many pouches as you can at your level! It adds up, trust me!
The abyss is located in Level 7 Wilderness above Edgeville by choosing “Teleport” on the Mage of Zamarok.
To use the abyss I advise the following:
· Glory Amulet (as well as a 1 click teleport for those with safety concerns)
· Woodcutting Axe – any kind
· Low levels take cheap, light armour set like Green Dragonhide.
The armour is good as the abyss is a multi combat zone and you will get attacked by a swarm of abyssal monsters! There are a number of high-levelled monsters too, with the teleport spot being random, so watch out! You can get to the centre of the abyss by either going through the passage at the far north, or using one of the shortcuts around the circle. There is a number of each shortcut type, which requires different skills. By using a Woodcutting Axe you can chop through the tentacles, and then use thieving and agility to get through their respective shortcuts. Decent levels are required in these skills. Once inside the inner circle look for the portal with the picture of the rune you are trying to craft flashing inside the black area. You will know what I mean when you get there! Simply click on this portal to be transported there without the need of a tiara or talisman! Use the essence with the altar; empty the pouches then use the essence with the altar again. Un-equip your Glory Amulet and teleport to Edgeville, bank the runes and withdraw essence (filling pouches) then start the process again! This is the fastest way to craft runes, and also only involves the cost of rune essence (plus one time glory purchase)! It is advisable, if you have the money, to buy 10+ glory amulets so you only need to go charge them every 40 trips, which is just over 1,000 nature runes without pouches.
Please keep in mind that the abyss skulls you and drops prayer to 0, therefore when you are in the Wilderness you can be PK-ed by the dirty, filthy people that kill for the want of one glory amulet! L Just keep this in mind when selecting a world to craft on, as less crowded worlds is generally safer to craft on. If you see a team of PK-ers 7-10 levels lower or higher than you, DON’T use this world. It is too risky! Change worlds without a second thought; don’t try to outsmart them by being sneaky, as you will die a number of times.

Runecrafting Guide:
Level 1 – 44 = 11,130 Essence (Air)
Level 44 – 54 = 19,045 Essence (Air), 10,581 Essence (Nature)
Level 54 – 91 = 639,107 Essence (Nature), 605,470 Essence (Law)

As you can see, Runecrafting takes a lot of time and patience, but the money you gain is amazing. At current prices of around 90gp/pure essence, Runecrafters still make 210gp profit PER essence! At level 91 Runecrafting, crafters make 510gp profit PER essence! WOW! This is another skill that doesn’t require a high level to make high levels of money (44 Runecrafting ISN’T a high level people)!

Merchanting

So here it is, the core topic of most people’s guides but I will only cover it slightly! This is because the ‘secrets’ of merchanting aren’t really secrets, as everyone already knows them!
Firstly, merchanting is simply buying something cheap and selling it for more. This does not always mean on mass scale (like 100K willow logs) and is often LESS dangerous when doing one or two items such as a Whip, or a Barrows set.
For the following items I advise buying them for around 50,000gp – 100,000gp less than the normal market price (you need to check current price on forums) and selling for either the same price or slightly higher, but not to high that you drive away potential customers.
· Whips
· Barrows Sets
· Rare items – Santa Hats, Halloween Masks etc
Also remember that investing in “rares” for the future will gain you a HUGE amount of profit. Just look at how much prices have jumped in the last few months!
Other good items for merchanting on mass scales are Yew logs, Pure Essence (hard), Dragon/Cow hides, Dragon bones and Super Sets or Potion Potions.
Super Sets and Potion Potions:
These are a great way of making profit as many people buy these sets for PK-ing or fighting monsters such as Barrows. Buying Prayer (3) potions is easier to merchant than Prayer (4) potions.
Prayer potion (3)’s can be bought on member worlds for 6,500gp each, then sold on the forums at 7,000gp each. This is an easy profit of 500gp per unit.
Super set merchanting involves buying the three potions, Attack Strength and Defence, separately, then selling them as a set for 9,000gp – 10,000gp per set. The idea is to buy the potions separately at a total cost of less than 9,000gp per set. Here is a price guide for buying the potions for super sets (remember all potions are three dose).
· Super Attack Potion – 1,000gp each
· Super Defence Potion – 3,000gp each
· Super Strength Potion – 2,000gp each

I am unsure on current prices (check them on forums), but try these for a start in crowded places like World 2 Falador or Seers. Once you have a decent number of each (try to keep each amount even) go to the forums and post “Selling Super Sets – X Amount Each”, replacing the ‘X’ with however much you are charging per set!

GOLDEN RULES OF MERCHANTING
· Never EVER use up all of your money buying items to merchant, as the item may become hard to sell and you are stuck with no back up money if you desperately need it.
· Watch for scammers! If an offer seems too good to be true, it probably is!
· Check the forum rises/drops in prices regularly; you don’t want to be paying more for items than they are worth or offering too little!
· If you want fast clearance but a little less profit I advise you keep your prices competitive and dominate the market! For example when Construction came out I merchanted Oak Logs, and when everyone was selling for 90gp – 100gp a log, I was selling at 80gp each. I bought and sold over 200,000 oak logs in less than two hours, still making 30gp profit per log!
· NEVER lower your prices to the BUYERS price. Always keep your prices where you want them (within reason of course) and buyers will eventually come around, even if it takes a little longer. Be firm, but not rude. You are a business man so present this image well for fast transactions!

I have started playing Runescape, and now I have to make a decision on which career path I will follow. Mage? Ranger? Warrior? Well, lets look at what I went through, and see what I chose.

First, the one I rejected off the bat. Ranger. I realized that you start with only a very limited amount of arrows, and did not at first realize you would get most of them back, so I thought it was sucker’s game. So, I just rejected the ranger’s path right off the dot. To the point that I sold my bow and arrows at the general store.

Okay, how about the warrior? Well, the problem with this path is pretty obvious. You have to get up close and personal with your opponent. No hiding behind a fence or tree, and killing the opponent. Instead, you have to put yourself in the line of fire, and risk getting killed much quicker than might other wise occur.

So, that leaves the the Mage. Great, I like fantasy stuff, because I like magic! So, this seems the path to take. Problem. Each time I cast as spell, it got rid of the runes involved. Granted, that is part of what balances magic with the others, but it is really annoying! I killed a few goblins, and got some Air runes, which was great, but I didn’t get any Mind runes. That was another problem. I had reached level 4 in magic, but didn’t have any way to get more Mind runes, and thus couldn’t cast any offensive spells. Yes, I know about the regenerating one in Lumbridge castle now, but I hadn’t found it by then.

Well, that eliminated that path. Wait, what is left? Well, it made me take a step back and look things over again. The only option left that I could see was to go back to the Warrior path. I was helped along this route by the friend who introduced me to the game, Crochetgirl. She found me my second or third time, and gave me a hundred gold pieces! This allowed me to buy a few things at the general store, including an iron Chainmail top. It was an incredibly good thing, as it saved me to have such a good thing so early.

I was also assisted in my path because CG’s sister, who introduced her to the game, found me when I was level 13, and gave me a Steel Scimitar. This was an incredible weapon for such a low level! Then, I found the goblin house. that is what I call the little hut filled with goblins across the river from Lumbridge. I spent about 10 hours there, over several sessions, and raised my fighting in all the styles, and my prayer, from burying the bones. Again, I was amazed how many of the others that were doing the same hting in there were just leaving the bones. It was another way for me to make money, as well. I would take all the items over to the general store, right nearby, and sell them for quick money. Nothing like what others on this site may make, but when you are low-level, 20-50 gold at a time is not bad. Not great, but not bad.

Just from doing that, and nothing else, I was able to raise my combat level to 31, when I decided to focus on other aspects of the game. Again, Crochetgirl was a great help, as she led me on a couple of the early quests, to help me understand them better, and to explore more of the world.
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07-15-08

buy runescape gp money order

Posted by coco

This blog will cover a couple of early things that were extremely irritating. First, I was a combat level 13 guy, when another player wandered up and made an unusual offer. He wanted to ‘wash’ my armor. Then, he called it ‘trimming’. I asked what it was, and he explained that he would take it and give it a trim, to make it look better.

And he would do it for free! Well, who could resist an offer like that? I could, actually. I am old enough, and have enough experience to know that if something sounds too good to be true, it probably is. A second thing that put me off was that he was only Combat level 8. At the time, I was still unsure how they figured out combat levels, but I was sure you couldn’t have such a low level and an ability to do something like that.

Since then, of course, I have learned that players can’t trim Armor at all! Basically, he was going to take my armor. He was a scammer. I wish I could remember his name, but I learned you could report that sort of thing long after I had forgotten it. Oh well. Just a warning, to all those out there. Scammers can be very creative. Don’t believe everything people tell you! Double check the facts!

The second occurence that really irritated me happened a few [real-time] days later. I was on my way to Varrock, just to see what was there. I had been there once before, but that was a quick visit. This time, I wanted to look around, and see what was really there.

On the way, I saw some red dots on the ground, just south of the city. Being the inquisitve guy I am [and hoping to get free stuff and bones to bury], I went to see what was there. I found lots of bones to bury, and there were several other players there, killing Dark Wizards and leaving the bones.

What’s so bad about that, you ask? Well, I had never been attacked by a creature before. Instead, I had always done the attacking. So, I was barely paying attention to what was happening on the screen aside from where the next set of bones were. I suddenly realized the bar reading a lot more red than green was floating over my head! I was being attacked, and I couldn’t even see an enemy around me. That was just scary. It got worse in a minute, when I realized the enemy was a level 20 Dark Wizard [They come in level 20?!? I thought it was just level 7!]. With his third hit, I was DEAD!

This was the first time I had died, and it was an unpleasant experience. I lost the Frog Prince outfit I had gotten on my first visit to Varrock, along with several other nice things. I got to keep my armor, helm and Scimitar, but that was it. Ouch. And now, I was back in Lumbridge, with all that walking ahead of me. Very Irritating, but I kept playing. I have died a few times since then, but will always remember that first time.
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the Christmas Holiday special has just recently ended. It was a couple of interesting little games you could play, that let you paint baubles, assemble dolls, and make up a Christmas tree.

This is the second time I have done one of the Holiday specials, having done the most recent Halloween one as well. Both were interesting, though I found the Halloween one more interesting, while this one was more Flavourful.

On Halloween, I was lucky on my first attempt to get a Zombie head. I continued to insult the Zombies for an hour or so, just to see the various differences in what they did. The Zombies would either lose their head [the desired result], split in half lengthwise along their body, or split at the waist. I just wish that the game designers had allowed for us to attack them, as one of the smaller options. Oh, well, it was interesting anyway.

This past Holiday season, you were to talk to Diango the toymaker, and he would ask for your help. You had to assemble some dolls to give to a strange old man, who you ‘might recognize’. Diango, the toymaker and seller, also asks you to paint some baubles, for decorating the giant Christmas tree in Varrock. You would get differing prizes for the number you painted, 1 box, 2, 4, or 8. If you went over that amount, you could also decorate the Giant Christmas tree in Varrock, which I did.

They were not difficult tasks at all, and took me less than an hour. I was able to do all those, and then deliver the dolls to the green robed man. Afterwards, I took the extra boxes I had filled with baubles to Varrock, and decorated the tree. The prize was a gift under the tree, of a marrionette doll of my own. Useless, but interesting. The ‘prizes’ for painting the baubles and delivering the marrionettes were hats and scarfs of different types. Ornamental, but no actual gain to wearing them, that I can find, beyond being easy to find in a crowd.

There was another minor change I saw in Varrock, though not too well elsewhere. The little imps that run around now had an additional option besides ‘attack’. You could now rob the little beasts! Basically, you picked them up, shook them, and they dumped something. Usually useless, half the time it was a painted bauble. So, if you felt painting was not ‘manly’ enough for you, you could rob the imps enough times to finish that challenge.

I also thought I saw a green imp, but it kept disappearing as soon as I could get it on my screen. Was I seeing something else, or were the imps coming in red and green?
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07-15-08

runescape quest

Posted by coco

After becoming a member, one of the early things I did was look around at the various new quests available. Most I ignored at first, and still am. I became a member earlier than is recommended, but some of those new quests are fairly easy. One that is not the easiest, but is worth it, at least in my opinion, is the Lost City quest.

I actually started it by accident. I was investigating those things in the freeplay area that wouldn’t let me do anything previously, such as talking to the four adventurers just east of draynor, and south of Lumbridge. Which, for those who have done it, is the first step to taking the Lost City quest!

I was able to catch the Leprechaun fairly easily, and finally figured out how to get to the Isle of Entrana. Took me about 3 trys to get the Monks to give me a clean bill of health. The first time I actually went, I was too low with my woodcutting level to be able to actually cut the tree! Ugh. So, out the door, and into the wilderness. I headed south fairly rapidly, and avoided seeing anyone else.

So, I spent the next few hours of gameplay cutting trees. This also gave me the chance to practice my Fletching, another newly available skill. I had previously made a few arrows, but hadn’t made much progress on that skill. The trees I cut eventually allowed me to reach level 15 from starting at level 4.

After finally reaching the required level, I went back to Entrana. Again, I couldn’t take any weapons with me. I do wonder, if you have a Pickaxe where the head has fallen off, will they let you take that across? It isn’t after all, a weapon anymore! Then, reattach it there. For Fighters, it might be an interesting idea. Can anyone try it, and let me know if it works?

Back to my narrative, I reached the Isle, I defeated the Tree Spirit fairly easily, using a lot of Runes, and casting spells from beyond the mushrooms. I made sure to cut myself a staff of the Dramen wood, and I left again. This time, I was much less lucky in the Wilderness. I was looking away for a moment, and was down to 2 hitpoints from the 3 attackers! Quite obviously, I was dead almost immediately. I didn’t lose anything overly important, except the Staff! Oh great! I had to go back to the cavern, AGAIN! This quest had better be worth it, let me tell you!

Before heading back, I did check my spell level. With all the magic I had cast at the Tree Spirit, I had reached the level where I could teleport. So, I took the runes for the Varrock teleport, and just went through the whole process as fast as I could.

This time, I had some time, so I cut a round dozen of the tree branches. Then, I teleported to Varrock, whittled the branches to Staffs, and banked most of them. I then finished the quest, by entering the small shack just past the 4 adventurers. I was in Zanaris, the Lost City!

So, great, I am there, now what? Well, what I tend to use the City for the most, is cooking! You have a lot of grain, cows, chocolate bar respawn, a mill, dairy churn, Stove, a bucket, Dairy cow, and a bank. Bring a few potatoes [okay, bank them], and you can make some good food. It is good experience, interesting - especially if you do different things, not just one - and there is no danger. If you do want to practice fighting or magic, there are OtherWorldly Beings in a cavern to the south. They tend to not attack you, and are good experience. Magic works better than melee, and I am not sure about Ranged attacks, as it is one of my weakest areas.

So, I spent many hours there creating food, especially baked potatoes, so I could have lots of food in the bank. Now, I was ready to go out and face the world.

Oh, there is much more you can do in Zanaris than just cook. That is simply what I enjoy doing there. There is also a smelter, and a sandpit. This was where I began my first experiments in Glassblowing. I had gotten seeweed, and could now experiment with it. It is an interesting Craft. The Glassblowing rod is found on Entrana. You remember, the isle I had to go to in the beginning? Surprising what you can find on unexpected places, isn’t it?
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 this time I will tell you a bit about another member-only quest. Specifically, the Shilo Village quest. It is a bit tricky, but not as hard as others. Shilo Village is on the Island of Karamja, far to the south and east. You will have passed Brimhaven, the Karamja Volcano [location of a bank, but not a real safe one], and Tao Bwo Wannai Village.

For those wishing to take this quest, start by speaking to Mosol Rei, standing near the entrance to Shilo Village. He will give you something to carry, and send you back to Tai Bwo Wannai Village.

Warning, you will need at least Agility 32 to complete it, and higher would be better. Also, 20 crafting, and I have found that any time you want to go south of Brimhaven you should take plenty of AntiPoison potions.

I recommend you get someone who has been through the quest to help you along, especially if you are lower than combat level 60 or so. As you continue the quest, you will be nearly constantly fighting monsters, or running from them. Having someone along to watch your back and give you time to do the tasks that are required is more helpful than I can say.

At the end of the quest, you will need 3 sets of bones to enter the room that the final villain of the quest is in. You can either backtrack to get them, or start killing nearby creatures in the hopes they will drop some - however, there is no guarantee that they will. Some of those creatures will not.

The final villain, Rashiliyia, will appear and attack you, first as a Zombie, level 91. Then, once you defeat her, the bones will get back up and attack you again, as a level 68 skeleton. Once you destroy those, the vengeful ghost of the sorceress will appear, level 93, and you must defeat that one as well. I would Highly recommend taking along good food, Bass or better, as she hits for 10+ damage [or did to me].

There are only a few reasons to undertake this somewhat long, and moderately dangerous quest. First, Shilo Village has one of the only two banks on Karamja, so you don’t have to go to the mainland every time you want something, or need to put something in there.

Another interesting thing about Shilo Village is that it is, as far as I know, the only place in Runescape where you can mine Gems. Yes, it has 7 gem-rocks, where you can get gems from the semiprecious to Sapphires, and up to Diamonds. No Dragonstones or Onyx, which I still don’t know how to find yet.

The three semiprecious stones, Jade, Opal, and Red Topaz, can be carved, just like any other gem, but with a chance they will be crushed into dust. So far as I have been able to find out, there is no use for that dust, which is too bad. They are also used to make special machetes in Tai Bwo Wannai Village, if you want. The Sapphires, Emeralds, Rubies, and Diamonds can be used to make jewelry, magic jewelry, or to get into the second part of Zanaris.

And, in an oft-overlooked point, the Opals may be carved a second time, to make Opal Bolt heads for Crossbow bolts. This improves your fletching skill, though obviously not a whole lot, something like 3 experience for every two.

There are the usual Pub and General store. The general store will also by the semiprecious stones, so you can make a little profit off them. It is not much, but if you are a poor adventurer like myself, every little bit helps.

A final reason to go to Shilo Village is it is the location of a Slayer Master, Duradel. He can give you assignments, or sell you items you may need for assignments you already have.

So, an interesting place, that I like to visit when I can, for the jewels. It is, obviously, a reliable way to get them for Crafting, and if you want to make magic items, the better the jewel, the better the item you can create.

So, try it out, do a daring deed, then reap the rewards. And for once, the rewards are worth the danger you suffer!
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I am not sure how many have had this happen to them, but I have investigated the various worlds. Not looking for the best deals, or the emptiest.

Nope. What I am looking for is the best connection.

My computer is a little older. And when I connect to one of the recommended worlds, everytime I reached a point where the computer loaded the next section, it would boot me off 4 out of 5 times. Ouch!
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So, I started experimenting. I am in Western Canada, and the recommended worlds for me are the Canadian ones, out of Toronto. Oddly, however, the worlds I have found I get the best connection to are the ones out of St. Louis.

So, my advice to anyone out there having trouble with the connection is, check out other worlds. You never know, you might find one on the other side of the world with a good connection!

I spent a few hours doing the run from the bank to the teleport point in the rune shop in Varrock, and got over a thousand essence in my bank. Maybe not a lot for some of you players out there, but for someone who only plays 5-10 hours a week, if that, it was the most I had ever had at once before.

I had done the Runecrafting before, enough to raise my skill to 16. Mostly doing Air, a few Mind, and some water. I had gotten a lot of talismans from killing Goblins when I first started. One of those things filling my bank space. So, how can I combine those two?

Making multi-element runes!

I have a friend who hates the multi-element runes. I love them! They are best with attack spells and teleport spells. They tell you, if you look them up, that each one acts as two different runes. Which is true, a mist rune acts as both a Water rune and an Air rune. But there is more to it. You see, one thing I had not realized at first, is that each single Mist rune can replace an Air rune AND a Water rune - in the same spell! So, if I need to cast teleport to Falador, I need one Law rune, 2 Air, and 1 Mist. Less runes used up.

So, why don’t more people use them? A few reasons.

First, you can create fewer of them, and they aren’t offered anywhere I have found - you have to make them yourself, or buy them from someone who did.

Second, The most you can ever make at once is 26. I don’t think it ever increases, like it does with the others. As your Runecrafting level increases, you can make more of each rune. For instance, When you reach level 11, and take 28 rune essence to the Air Alter, you now get 56 Air runes. At level 22, you would get 84. But with the multi-element runes, you only ever get 26 runes at once.

Next, each time you create a multi-element rune, you lose one regular rune, one talisman, and one rune essence. I will explain that later. Also, there is no guarantee that all of the runes will combine. You are often lucky to get only half of them to, with all the rest destroyed with payment or experience. The solution to this is the Binding Necklace, created by casting level 2 enchant on an Emerald Necklace. This otherwise seemingly useless item is used only to increase the chances of creating multi-element runes.

Finally, it isn’t easy to figure out how to make them. The sites I have seen try to explain it, but don’t seem to do a very good job of it. Figuring it out is difficult. It can be done, but it isn’t easy.

So, basically, they accumulate slower, and go just as fast, since casting a spell with them still destroys them.

So, how do you make them? Well, I will try to explain. First, you decide what elements you want to combine. I will use Air and Water, to make a Mist rune. Then, you figure out which Alter you want to go to. Air is reasonably close to Falador, and Water is equally close to the Draynor bank. I will choose to go to the Air Alter. So, wear the Air Tiara [you have gotten one, right?], and the Binding Necklace, and fill your backpack with the following:
Water Talisman;
26 Water runes;
26 rune essence.

You walk to the Air Alter [or run if you are feeling up to it], and enter it, since you have the Air Tiara on. When you get to the Air Alter, use the Water Talisman on it, not a rune essence. The 26 essence and the 26 Water runes will disappear, and you will get 26 Mist runes.

For other element combinations, use other runes and talismans. That, however, is the short, quick explanation.
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This is something several bloggers have been asked to do, including me. So, here we go . . .

Name 3 good things about the game you’re playing.
1) Variety of things to do - not specialized.
2) Leveling of opponents is varied, but not out of control, or too easy.
3) World is REALLY large - and there is lots to do!

What is your in-game pet peeve?
You have to walk a LONG way sometimes. Takes a long time, with little to now result. Even at high levels.

I dare you to tell me your most embarrassing moment!
When I looked down while in the wilderness, to read, and looked up to see I had all of 2 hit points left from p-killers.

What do you think could be improved?
Advantages to magic beyond just more spell selection. Maybe a way to not use as many runes on the low level spells.

They want us to send this to other bloggers, but I don’t know any of them. So, I challenge any and all of the other Runescape bloggers to answer these questions.
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