Buy 10 opal bolts off the ge for 14 each, a cosmic rune for 75 (you will only need 1 cosmic rune for every 10 bolts enchanted) and a staff of air for 945. The higher your mage level, the better bolts you can enchant and in turn making more profit.
2***** Level 7 Buy sapphire necklaces for 1,250 coins, cosmic runes for 75 coins each, and a water staff, which costs 1,003 coins. Enchant the sapphire necklaces and sell them for 1,627 coins, pocketing the difference. This is much more effective if you start out with a bit of cash. Non-members can do the same with Sapphire amulets, making Amulets of Magic. However, this will make less profit.
5***** Level 25-58+ Teletabs can be made and sold for both magic experience and profit, provided you have access to a lectern. You can visit a friend’s lectern also. A dedicated world for house parties is currently World 31. The different teletabs you can make depends on your Magic level and the type of lectern you use. Assuming all materials are purchased (including runes and soft clay), each teletab gives the following profit: Varrock Teleport (277 coins), Lumbridge Teleport (363 coins) Falador Teleport (341 coins), Camelot Teleport which is the best way to make money with theis methode (248 coins), Ardougne Teleport (256 coins), and House Teleport (490 coins). In general, it is possible to craft about 900 teletabs per hour if a butler is helping you. 40 Construction (less if you have tea)
4***** Level 33+ The Mage Training Arena is a decent place at which to train Magic for profit. Though cost of runes to earn points may seem high, infinity robes sell for high amounts of coins, ultimately resulting in profit. The best things to buy are the infinity boots and the mage’s book. This proves to be an extremely good source of money for those who can do this minigame for a long time, averaging up to 500K per hour.
Buy 10 opal bolts off the ge for 14 each, a cosmic rune for 75 (you will only need 1 cosmic rune for every 10 bolts enchanted) and a staff of air for 945. The higher your mage level, the better bolts you can enchant and in turn making more profit.
2***** Level 7 Buy sapphire necklaces for 1,250 coins, cosmic runes for 75 coins each, and a water staff, which costs 1,003 coins. Enchant the sapphire necklaces and sell them for 1,627 coins, pocketing the difference. This is much more effective if you start out with a bit of cash. Non-members can do the same with Sapphire amulets, making Amulets of Magic. However, this will make less profit.
5***** Level 25-58+ Teletabs can be made and sold for both magic experience and profit, provided you have access to a lectern. You can visit a friend’s lectern also. A dedicated world for house parties is currently World 31. The different teletabs you can make depends on your Magic level and the type of lectern you use. Assuming all materials are purchased (including runes and soft clay), each teletab gives the following profit: Varrock Teleport (277 coins), Lumbridge Teleport (363 coins) Falador Teleport (341 coins), Camelot Teleport which is the best way to make money with theis methode (248 coins), Ardougne Teleport (256 coins), and House Teleport (490 coins). In general, it is possible to craft about 900 teletabs per hour if a butler is helping you. 40 Construction (less if you have tea)
4***** Level 33+ The Mage Training Arena is a decent place at which to train Magic for profit. Though cost of runes to earn points may seem high, infinity robes sell for high amounts of coins, ultimately resulting in profit. The best things to buy are the infinity boots and the mage’s book. This proves to be an extremely good source of money for those who can do this minigame for a long time, averaging up to 500K per hour.
By combining different skills, you can gain a considerable sum of both money and experience, rather than too much money and too little experience (or the other way around). Most of these methods do cost a large sum of base funds, and these methods may not be as effective as power levelling or strict money making methods.
| Effectiveness | Requirements | Details | Additional requirements |
|---|---|---|---|
| ***** | 20 Mining 20 Smithing |
Silver ores can be mined, smithed into bars and sold in term of bars on the Grand Exchange for 327 coins. The best place to mine silver is Al Kharid mine, featuring 5 rocks and a nearby furnace, but the Crafting Guild features 6 rocks and is unpopulated, though 40 Crafting is required to enter the guild. | 40 Crafting |
| ***** | 30+ Smithing 30+ Mining 43 Magic |
In various places you can find a fairly abundant supply of rocks for coal, mithril and adamantite ores. If you bring a pickaxe, a staff of fire, and a stack of nature runes to one of these sites, you can mine ores, use Superheat Item to smith them into bars, and sell the bars on the Grand Exchange. The advantage of using Superheat Item as opposed to simply banking the ores and later smelting them on a furnace is that you not only gain Magic experience, but you also increase your carrying capacity per trip as you will be bringing back a load of bars, rather than a load of ores. Of metal bars, steel sell for 1,081 coins, mithril for 1,732 coins, and adamantite sell for 3,080 coins. You can find these rocks in the Lumbridge swamp mine, on Crandor Isle, at the Steel Mine or the Hobgoblin Mine. The latter two mines are in the Wilderness, however, so be prepared if you mine there. If you have 60 Mining you can also use the rocks in the Mining Guild. | Various Mining and Smithing levels depending on your choice of bar |
| ***** | 55+ Mining 50+ Smithing 43 Magic Access to Crandor (Last stage of Dragon Slayer quest) |
This is specialized version of superheating. Combat level 65 is recommended so the King Scorpions don’t attack. World Switching is also recommended due to the ore’s respawn time. Three Adamantite Ore, eight Mithril Ore, and ten Coal can be found on Crandor. The method is to extract ores on that island for making mithril or adamant bars. Bringing 27 Nature Runes, a Rune Pickaxe, a Staff of Fire, and some food, pay 30 coins to travel from Port Sarim to Karmarja and travel into the Volcano to get to Crandor. Wear as little clothing as possible, and wield the Fire Staff. Mine the Adamantite and Mithril ores, then, while waiting for the ore rocks to re-spawn, mine the Coal.After gathering Adamantite ore, Mithril ore, and Coal, cast Superheat Item on each ore, then repeat.With a full inventory, return to Draynor Village (by using the cabbage teleport in your ring) and bank the materials. . | Explorer’s Ring 3 Combat level 65+ |
| ***** | 15 Fishing 55 Cooking |
Anchovy pizzas can be produced by buying plain pizzas (cooked one!) ( or pizza bases, tomatos and cheeses depending on market and personal choice) in bulk on the Grand Exchange for 1,663, 59 and 108 coins each respectively; anchovies can be caught at the fishing spot south of Draynor Village, added to the pizzas, and sell the anchovy pizzas for 1,823 coins each. | |
| ***** | 50+ Combat 40 Mining |
Lesser demons and gold rocks are in close proximity to each other inside the Karamja volcano. You can train your combat stats and Mining at the same time by mining ores and fighting the lesser demons while you wait for your run energy to recharge and for the ores to respawn. Gold ore sells for 319 each, and lesser demons drop several items you can alch, including mithril chainbodies and rune med helms. An explorer’s ring 3 can help here by providing free Low Level Alchemy casts, quick teleports to Draynor Village for banking, and extra energy restoration if needed. | Explorer’s ring 3 |
Woodcutting is similar to Fishing as a money-making skill in several ways. It is a popular way to make money, and also requires a bit of patience to fill an entire inventory. Woodcutting is also a skill that does not require much attention, as you will automatically chop logs from trees until you are interrupted (such as by a random event), logging out, or if the tree’s supply of logs is exhausted). Also logs, like fish, can be sold in bulk at the Grand Exchange in a matter of seconds. You should empty your inventory, equip your hatchet and then cut down the trees.
| Effectiveness (Coins/hour) |
Level requirement | Details | Other requirements | |
|---|---|---|---|---|
| ***** 18,000 to 36,000 |
Level 1+ | Logs can be cut and sold for coins each. Normal trees are found virtually everywhere around RuneScape, but do not give multiple logs per tree. The forest between Lumbridge and the Draynor Village, the Grand Exchange, and East Varrock are all convenient places to gather normal logs. All being close to a bank, these are effective ways to gather logs. Regular logs also come from dead trees, dying trees, and evergreen trees. The bad thing is that each tree only holds one set of logs. As you increase your woodcutting skill, the time it takes you to chop down a tree decreases, increasing your profit. | ||
| ***** 33,000 |
Level 15+ | Oak logs are in demand for the Construction skill, and sell for 74 coins each. Oak trees can be found in many places, most notably just east of the Draynor Village bank, near the four-way intersection in Draynor Village, east and west of Varrock, near the southern Falador gate, or west of Varrock Palace, to name a few. Each oak log earns 37.5 Woodcutting XP so a total inventory would bring 1,050 XP. |
Location of oaks and other trees east of Varrock |
|
| ***** 1,500 |
Level 30+ | Willow logs sell for 8 coins each, and can be cut south of the Draynor Village bank and around the pond south of the Lumbridge Mill and east of the sheep farm. The site near Draynor village is more profitable as it is much closer to a bank. It is difficult to sell the willow logs in the Grand Exchange, due to the high supply from power-levelling woodcutters and the low demand from the rest of the market. You may be able to sell a load of logs to a player who is training Firemaking. Also another strategy is to cut willows in Rimmington as you can sell the logs for 16 coins each at the town general store. | ||
| *****150,000 | Level 60-65+ | Yew logs sell for 482 coins each and are almost always in high demand by players training Fletching and Magic. Take note, however, that yew logs may be slow to cut at first until you achieve a higher Woodcutting level(70-75+ woodcutting is very helpful), though Yew Logs have been falling in price recently.It is highly recommended to use a Rune Hatchet as this is the best hatchet a free player is able to use, therefore, increasing profit and experience. |
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Overall, smithing is not incredibly good for money making in the short term, but good if a player sticks with it long enough. In addition, for players buying bars (because Smithing experience is earned faster at the anvil rather than at the furnace), bars of all types are also tertiary ingredients for Summoning, which has increased the demand for most types of bars, causing prices to inflate.
There is also a small demand for steel bars due to their use in Construction. Due to the relatively low prices for smithable weapons and armour, smithing items isn’t recommended to make money, with few exceptions.
| Effectiveness | Smithing level requirement | Details | Risk factors | Other requirements |
|---|---|---|---|---|
| ***** | Level 30 | Players can mine or buy iron ore and two coal and smelt them into steel bars. If you possess a Magic level of 43 or higher you may use the spell Superheat item and smelt the ore without having to go anywhere! It is recommended that you wield a fire staff and buy the nature runes (one required per spell), although this method might earn slightly less cash it provides Magic experience and saves having to bank repeatedly.Head to the Dwarven mines and mine the ore there; smelt it after you have obtained a full inventory. Steel bars sell for 1,081 coins each. This method helps raise your Mining, Magic and Smithing simultaneously! | Level 14 Scorpions | 43 Magic if using the Superheat item method |
| ***** | Level 50 | Mithril bars sell for 1,732 coins each. If the materials (one mithril ore and four coal per bar) are purchased, you can earn up to 352 coins per bar using the Falador or Al Kharid furnaces. At five bars per trip, you can make about 105600 coins and 9,000 experience per hour. Superheating the ore can be done with this method too resulting in a 95 coin profit. | None | 43 Magic if using the Superheat item method |
| ***** | Level 70 | Adamantite bars sell for 3,080 coins each, and require one adamantite ore and six coal per bar. Purchasing the materials then selling the bars gives a profit of 353 coins per bar. At four bars per trip, you can make about 84720 coins and 9,000 experience per hour. Superheating the ore can be done with this method too resulting in a 96 coin profit. | None | 43 Magic if using the Superheat item method |
| ***** | Level 85+ | Smelting rune bars from eight (8) coal ores and one (1) runite ore yields approximately 72 coins profit per rune bar smelted. However, due to the difficult nature of obtaining the ores yourself, and the high pre-requisite price required, combined with being unable to smelt many rune bars at once due to inventory restrictions, this method should only be used for players who already have a significant amount of cash before starting. Superheating the ore can be useful because of the low amount of bars per trip. | None | 43 Magic if using the Superheat item method |
| Effectiveness | Level requirement | Details | Other requirements |
|---|---|---|---|
| ***** to ***** | Level 1 | Either through the skill or through rune running, you can make air runes. World 16 is the official world for running air runes. Air runes are best made with rune essence (worth 94 coins each) as opposed to pure essence (worth 136 coins each).If running airs, it can be easy to find a high level Runecrafter who can assist you in crafting multiple runes. If you find a player who can craft six (6) or more air runes per essence, this can make you a profit of approximately 1,064 coins per trip.
As you reach higher levels, you will be able to craft more runes per essence (if you craft them yourself), which further increases profit! See the Air Running Guide for more information on this topic. Another way to make money fast is to use the Varrock teleport and travel to the Aubury’s Rune Shop just south of the east bank, bring a pickaxe, and then mine the Rune essence after being teleported by the Aubury. After receiving a full inventory of essence, bank and repeat until you have at least 1,000 rune/pure essence. Water rune running can also be used, due to the current rising price of water runes, although not as popular as air runes, with a high levelled assistant a beginner can craft 4,000 - 6,000 water runes a run! |
More runes made at levels 11,22,33,44,55,66,77,88,and 99. An Explorer’s ring 2 or 3 may increase the number of runes produced. |
| ***** | 50 | With your tokens from The Great Orb Project, you can purchase high value talismans or essence and sell them on the Grand Exchange. For example, you can buy water talismans and sell them on the Grand Exchange for 6,280 coins each. Since a talisman costs 50 tokens, a fully played 50/50 game can give enough tokens for ten talismans (a total of 62,800 coins).You can also buy essence with your tokens. Both rune and pure essence cost 1 token per essence; free players get rune essence (94 coins each) and members get pure essence (136 each). Currently, free players should buy water talisman and members should remain buying pure essences for maximum profit, as 50 pure essence is almost double the value of a single water talisman. Alternately you could turn the essence you get for tokens into runes, increasing your Runecrafting experience.See this page for a detailed calculator of value of items obtained from trading in tokens. | You can sell the runes you craft during game for extra cash.Need level 50 Runecrafting. |
Notice that all money-making methods in this table are available for both non-members and members.
Mining is a fast money making method used among lower level players as a way to make money. More experienced players will find that mining can be slow but still extremely profitable at high levels. It is also useful to have some kind of run refreshing device for quick access to banks. For all mining occupations, you make money quicker the higher your Mining level, as you mine the ores faster.
| Effectiveness (coins per hour)Â Â ![]() |
Mining level requirement  ![]() |
Details  ![]() |
Risk factors  ![]() |
Other requirements   ![]() |
|---|---|---|---|---|
| ***** 73,000 |
Level 1 | Mining rune essence You can mine rune essence and sell it for around 94 coins each (sometimes you need to drop the price a little bit to get it to sell in the Grand Exchange). Essences mine quickly; it usually takes less than a minute to fill an inventory, and then another minute or so is needed to get the mined essence to a bank and return to the mine for another load. For fast banking it is recommended that you use Aubury in Varrock to get to the essence mines and deposit each load of runes in the bank which is just north of his shop.It is also highly recommended that you wield your pickaxe and nothing else to increase your run time. With a Rune pic wielded it takes an average of 101.5 seconds per load assuming Varrock east bank. |
Rune Mysteries completed. | |
| ***** 73,000 |
Level 1 | Mining clay In the West Varrock Mine, in the Dwarven Mine, or near the Crafting Guild, you can mine clay, which sells for 163 coins each. |
|
Crafting level of 40 to enter the Crafting Guild (optional) |
| ***** 94,000 |
Level 15 | Mining iron Iron ore sells for 254 coins, and is very quick to mine. The West Varrock Mine is best due to its proximity to a bank, but the East Varrock Mine and the Dwarven Mines are also popular. |
|
|
| ***** 34,000 |
Level 20 | Mining silver Silver ore sells for 308 coins each, and is found in accessible locations. The best is the West Varrock Mine due to its proximity to a bank, but the Al Kharid mine is also available. Unfortunately, silver ore rocks only respawn every 2 minutes, which means a lot of time standing around waiting for the ore to become available for mining, which greatly reduces the profit per hour. |
|
|
| ***** 48,000 |
Level 20 | Mining silver (crafting guild) There are twice as many silver rocks at the crafting guild as at the West Varrock Mine or Al Kharid mine, meaning the mining goes quicker, but its distance from a bank means the final profit is reduced. |
|
Crafting level 40 |
| ***** 43,000 |
Level 30 | Mining coal At this level you can mine coal and sell it for 266 coins each. However, mining coal is a slow process until much higher mining levels are reached (50+). The most profitable is to mine at the Lumbridge Swamp south-west mine and use an explorer’s ring 3 to teleport to the cabbage field south of Falador both for trips to the bank and for the final trip to the Grand Exchange. Mining at the Lumbridge Swamp south-west mine without an explorer’s ring 3 generates 37,000 coins/hour; mining in the Barbarian Village and banking at Edgeville generates 35,000 coins/hour. |
|
Explorer’s ring 3 (optional) |
| ***** 18,000 |
Level 40 | Mining gold You can mine gold ore in the Dwarven Mines, the Rimmington Mine, or in the Al-Kharid mine (each mine has 2 gold rocks). Gold ore sells for 319 coins each. However, this method is not very effective because of the slow respawn rate of gold (approx. 2 minutes). |
|
|
| ***** 29,000 |
Level 40 | Mining gold (Karamja/Crandor) Although Crandor island and the Karamja volcano would seem to be poor locations due to their distance from a bank, the slow respawn rate of gold means that mining in these locations is relatively profitable since there are more rocks (4 in each location). The recommended method is:
|
|
30 gold (for the boat); must have reached Crandor island on the Dragon slayer quest. |
| ***** | Level 40 | Mining gold (crafting guild) Mining at the Crafting Guild is the best because it has seven rocks, so mining goes quicker. |
Crafting level 40 | |
| ***** | Level 55 | Mining mithril Mithril ore sells for 316 coins each, but supply is very limited for non-members. The Mining Guild contains 5 mithril rocks (but requires 60 Mining), and mining from mithril rocks in the Wilderness or Lumbridge Swamp is also possible. There are 3 mithril rocks at the Al Kharid mining area, and there is also mithril on Crandor, although the distance and the presence of aggressive monsters does not make it a convenient place to mine. |
||
| ***** | Level 60 | Mining coal (Mining Guild) Once you can enter the Mining Guild, coal mining speeds up noticeably as there are many coal rocks inside the Guild and the Guild is very close to the eastern bank in Falador. |
||
| ***** | Level 70 | Mining adamantite Adamantite ore sells for 1,131 each and can be found in the Hobgoblin Mine (level 34-37 Wilderness), the west Lumbridge Swamp mines, Al Kharid, Crandor and the Edgeville Dungeon. If you mine in the Wilderness mine, also note that it is a common place at which to find revenants. Do not pass through the Bandit Camp on your way to or from the mine. |
||
| ***** 350000 - 500000 |
Level 85 | Mining runite Runite ore is the most expensive ore in the game, at 17,100 coins each. It is only found in a few locations, including a few rocks in deep Wilderness. This is the only runite location available to free players. The amount of time it takes runite to respawn is dependant on world population; it will spawn quicker on more-populated worlds. Most players who mine runite tend to switch worlds rather than wait for the ore to respawn. It is recommended not to hop to busy servers, as the rocks may be mined already. Also, turning Private chat off is effective, so that friends won’t be bothered by the spamming messages of the world |
| Effectiveness | Magic level requirement | Details | Risk factors | Other requirements |
|---|---|---|---|---|
| ***** 99,000 |
Level 33 | The Chaos Temple by the Goblin Village has Wine of zamorak which can be easily acquired by using the Telekinetic Grab spell. The nearest bank is in Falador. Wine of zamorak sells at the Grand Exchange for 1,506 coins each. |
|
Air staff (or air runes) and law runes |
| *****
50,000 |
Level 33 | If you follow the East Wilderness border up past the clan wars, and as far as the first lesser demon you see, there will be a small island surrounded by lava. On this island there are two nature rune respawns. The first respawn, on the west side of the island, spawns 4 nature runes. The East spawn has 3 Nature runes. If you just tele-grab the 4 natures, you will make a profit of 702 coins per cast. The nature runes respawn every 100 seconds, allowing for a maximum of 252 nature runes collected per hour, or around 560 through world hopping. |
|
Air staff (or air runes) and law runes |
| ***** to ***** | Level 55 | Some items give a profit when turned to coins with high level alchemy compared to purchase in the Grand Exchange. |
|
Fire staff (or fire runes) and nature runes |
| Effectiveness (Coins/hour) |
Level requirement | Details | Risk factors | Other requirements |
|---|---|---|---|---|
| ***** 22,000 |
Level 1 | Crayfish sell for 37 coins each if raw, and 13 coins when cooked. The closest place to a bank to fish these is behind the Lumbridge church. | A Crayfish cage which you can get for free from the Hank, south of Lumbridge. | |
| ***** 16,200 |
Level 5 | Sardines sell for about 34 coins each if raw, and around 4 coins when cooked. These are best fished from Draynor Village or south of Al-Kharid’s bank. The Draynor Village fishing spot is recommended due to the lower-level monsters, and being somewhat closer to the Grand Exchange (to sell the sardines at the end). |
|
Fishing rod and fishing bait |
| ***** 20,000 |
level 10 | Herring sells for about 42 coins each if raw, and around 14 coins when cooked. However while fishing these you can catch sardines as well which are worth half as much. You can fish these in the same spots as sardines. |
|
Fishing rod and fishing bait |
| ***** 12,000 |
Level 15 | Catch anchovies in the same spot as herring and sardine with a small net. Anchovies sell for 60 coins each.
|
|
A small fishing net which you can get for free from the fishing tutor south of Lumbridge. |
| ***** 10,000 to 40,000 |
Level 35 | Tuna sell for 146 when cooked, and 170 when uncooked. A popular place for catching tuna in Free-to-play is on Musa Point on the northeast edge of Karamja, reachable by boat from Port Sarim (the only other place being level 35 wilderness). The profitability of catching tuna is directly related to the speed at which one can catch the tuna; players at level 35 can expect to catch one tuna every minute, at higher levels this drops to one tuna every 10 seconds. | 30 coins per boat trip, and a Harpoon - can be purchased at Gerrant’s Fishy Business in Port Sarim | |
| ***** | Level 40 | Fishing lobsters is a very popular way to make money for free-to-play players. The only free-to-play spots at which to catch lobsters are a fishing spot on Karamja and in the Wilderness. The Karamja fishing spot is much more popular than the spots in the Wilderness, though banks are far away for either spot. Raw lobsters sell for around 395 coins each, and cooked lobsters sell for about 348 coins each. Lobsters also give 90 experience when caught, so you can level very quickly from 40 with lobsters. However, they can take time to catch, so be patient. An explorer’s ring allows for faster trips as you can teleport to the cabbage patch north of Draynor Village after you catch an inventory full instead of walking back, although the deposit box on the dock by the monks is the fastest method. if you teleport to the cabbage patch and run to the deposit box on the docks, you can make a full loop of fishing and banking in well under ten minutes. by level 60 in fact, you can make the entire process for one full inventory of fish in just 6 minutes. that’s 10,010 gold if you sell each lobster for 385 gold. If you are fishing lobsters on Karamja you can sell the lobsters at the Karamja general store for a reasonable price each. fishing can easily make you 1 million gold in a day, if you train yourself properly. | Lobster pot | |
| ***** | Level 50 | At this level Swordfish can be caught and sold for 575 coins each when cooked and 575 coins each when uncooked. Tuna, however, may get in the way for those who choose to earn money using this method. For those who only want to catch swordfish, it is recommended to drop the tuna. | Harpoon |
| Effectiveness | Firemaking level requirement | Details | Other requirements |
|---|---|---|---|
| ***** | None | Players who train Firemaking near banks or at the Grand Exchange will often leave the ashes behind. Gather the ashes of other players’ fires, or just pick up your own ashes after you burn logs. Ashes sell for 20 coins each, but this will not give you a profit if you buy the logs you burn (except if using willow logs). | |
| ***** | None | In some locations where fires are helpful but hard to come by, you can “sell” fires to the players there by bringing a tinderbox and some logs and offering to light a fire for a fee. A common location for this is the fishing spot at Musa Point on Karamja Island on free-to-play worlds, where there are only a few regular trees on the top of the volcano and there is no nearby bank. There is no good way to make money with this skill in f2p. But it is still an important skill to have so you can burn logs and cook your food. This is a skill that is just generally useful. | |
| ***** | 30 | At the Grand Exchange, buy as many willow logs as you can, then go down in a line and light them on fire. After you are done, collect the ashes from them, and sell them on the Grand Exchange for a profit of 2 to three coins each. This method is very slow and is not recomended. |
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